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NTSC-J

Real Sports Pro Yakyuu


NTSC-U

Rebel Raiders - Operation Nighthawk
Reel Fishing III
Riding Star
Risk - Global Domination
Robin Hood - Defender of the Crown


PAL

RC Toy Machines
Realm of the Dead
Rebel Raiders - Operation Nighthawk
Reel Fishing III
Riding Star
Riding Star 3
Make sure to press F6 in order to get the correct aspect ratio.

Try Fast Boost.

Try Full Boot.

If a game has in-game widescreen, try both 4:3 and 16:9 modes.
Burnout 3: Takedown widescreen patch 16:9 for PAL (Haven't seen any patches with the PAL version).

This patch is practically the same patch for the USA version of the game except this is for the PAL version.

[attachment=67318]

I may update it in the future to adjust font and other UI scaling, while trying to manually find addresses for it, I can certainly say this game is kinda hard to find those addresses that handles both scale font & UI.
(08-17-2018, 02:54 PM)Devina Wrote: [ -> ]99 percent of WS patches are for 16:9 and lack eyefinity support. Those interested in wider aspect ratios should visit my archive and look at the patch file with notepad, or look for a 21:9 folder in the game folder. While it would be nice to make things easier and organized for those who want wider aspect ratios, I don't see it as being feasible, due to how the PCSX2 patching system works.
And indeed, what I'm telling you about is a new patching system?
One where you can read the actual AR of the user in a variable, and one where you wouldn't have to hardcode everything.

I know the thread I linked might look a bit of a mess, having gone after quite some iterations (and drama) before landing there, but still long story short lua scripting language was looking promising for this.
If not any because, my purely in-words-only ramblings aside, it's actually getting implemented by people interested to TAS

To the very least, nachbrenner patches would still have to be supported given the backlog of course.. But anyway, I thought it was just good for the rap ws god to give some feedback.
(08-18-2018, 10:21 PM)adrien48cb Wrote: [ -> ]I have a curious question: there is so few PS2 games running in flawless hor+ widescreen mode without patch?

Wild Arms Alter Code F, the summons fmv, and the shaded title that come down for the name of the city/town, are smaller then the size of the game screen at, widescreen patch.

That one, but, I haven't encountered a lot like that, just don't use, and, maybe it will get updated eventually................scroll back a few pages, MGS3 or MGS2 got a patch update. Its not a lot of games with that problem, that one is the only i encountered, other games like "Atelier/Mana Khemia" and the other pure 2D games will have errors, sadly their patches with those known errors are included in the archive.

(Burnout 2, is one with a native 16:9 option that doesn't need patching, have to google the rest with native support)
I've just remembered that have made 4 years ago some improvements for existing Wild Arms Alter Code F patch and forgot to release  Laugh

Code:
gametitle=Wild Arms: Alter Code: F (SLUS-20937)
comment=widescreen hack

//widescreen by sergx12 (improved by nemesis 2000)
patch=1,EE,00118af0,word,3c024455
patch=1,EE,00118afc,word,3c023f40
patch=1,EE,00118b34,word,460d6c43
patch=1,EE,00118b38,word,460d6cc3

patch=1,EE,00118b48,word,3c0343d5

patch=1,EE,00118ba0,word,3c024455
patch=1,EE,00118bac,word,3c023f40
patch=1,EE,00118be4,word,460d6c43
patch=1,EE,00118be8,word,460d6cc3

patch=1,EE,00118c24,word,3c024586
patch=1,EE,00118c3c,word,3c023f40
patch=1,EE,00118c68,word,460d6c43
patch=1,EE,00118c6c,word,460d6cc3

patch=1,EE,00118c7c,word,3c034505

patch=1,EE,00118cdc,word,3c024520
patch=1,EE,00118cf4,word,3c023f40
patch=1,EE,00118d20,word,460d6c43
patch=1,EE,00118d24,word,460d6cc3

patch=1,EE,00118d34,word,3c0344a0

patch=1,EE,00118d9c,word,3c023f40
patch=1,EE,00118e08,word,460d6c43
patch=1,EE,00118e10,word,460d6cc3

patch=1,EE,00118e68,word,3c023f40
patch=1,EE,00118ed4,word,460d6c43
patch=1,EE,00118ed8,word,460d6cc3

patch=1,EE,00118f14,word,3c033f40
patch=1,EE,00118f28,word,3c034506

patch=1,EE,00118f44,word,3c023f40
patch=1,EE,00118f58,word,3c0243da

patch=1,EE,00118fe0,word,3c024505

patch=1,EE,00119084,word,3c0243da

patch=1,EE,001190ec,word,3c023f40
patch=1,EE,001190f0,word,3c064555
patch=1,EE,0011911c,word,460d6c43
patch=1,EE,00119120,word,460d6cc3

patch=1,EE,00119188,word,3c033f40
patch=1,EE,001191a0,word,3c064455
patch=1,EE,001191c8,word,460d6c43
patch=1,EE,001191cc,word,460d6cc3

//FMV's fix by nemesis2000
patch=1,EE,001c6a3c,word,24027100
patch=1,EE,001c6a4c,word,34038f00
NTSC-U & PAL

The Fast and the Furious
Hello everyone! i'm the first day here. Does anybody have the original japanese "dirge of cerberus" the wide screen patch? (not international)
hello my friends will anyone could create a widescreen patch for the game hot whells stunt track challenge SLUS 20954 U?
My greetings
Anymore know how off blur in disaster report? I need skipdraw=2 analog to patch image, i play on PS4, but blur very badSad
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