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(08-06-2019, 12:13 AM)ps2fm Wrote: [ -> ]Hi , arapapa

Can you help me on a fix on widescreen patch bug on Zone of Enders ?

https://forums.pcsx2.net/Thread-PCSX2-Wi...#pid601940

It had be verify by prafull https://forums.pcsx2.net/Thread-ZOE-Grap...#pid601707 that ZOE double image only happen on widescreen.

Thanks

(08-06-2019, 08:14 AM)arapapa Wrote: [ -> ]NTSC-U

Zone of the Enders (modified)

I'm experiencing the same double image in zone of the enders (NTSC) using the latest development build with the latest widescreen patch.
To arapapa:

Can you help me with converting the pnach code to Hot Shots Golf 3 (NTSC-U) [SCUS-97130]?

gametitle=Hot Shots Golf 3 (U)(SCUS-97130)
comment=Widescreen hack by Arapapa

//Widescreen hack 16:9

//Zoom
patch=1,EE,00304540,word,42500000 //42200000
patch=1,EE,002f47a0,word,42500000 //42200000
patch=1,EE,002f480c,word,42500000 //42200000

//Y-Fov
//000060430000a043
patch=1,EE,2034a90c,extended,43955553 //43600000

Everything else I can convert just fine, but it's just that one highlighted line of code that I have no idea on deciphering
(11-26-2020, 08:37 PM)TheRocketGamer Wrote: [ -> ]To arapapa:

Can you help me with converting the pnach code to Hot Shots Golf 3 (NTSC-U) [SCUS-97130]?

gametitle=Hot Shots Golf 3 (U)(SCUS-97130)
comment=Widescreen hack by Arapapa

//Widescreen hack 16:9

//Zoom
patch=1,EE,00304540,word,42500000 //42200000
patch=1,EE,002f47a0,word,42500000 //42200000
patch=1,EE,002f480c,word,42500000 //42200000

//Y-Fov
//000060430000a043
patch=1,EE,2034a90c,extended,43955553 //43600000

Everything else I can convert just fine, but it's just that one highlighted line of code that I have no idea on deciphering

I think this line is the hexadecimal value of the Y-Fov for reference, you don't need it for pnach files or RAW codes.

Best regards.
Here's a fix for the World Soccer Winning Eleven 5 (SLPM-62053) WS codes.

Thanks to @ThePS2HD who informed me that the old patch was causing graphical glitches and even crashes the game.

[attachment=72296]
(09-21-2020, 05:38 AM)demilich Wrote: [ -> ]Is there a fix for Grand Theft Auto 3 NTSC U widescreen pnach?

On original hardware, when I aim with a weapon and shoot, the camera goes crazy. I remember someone else pointing this out a while back but couldn't find the original post or if there is a fix for it.

Thanks!

Here is the pnach I'm using currently.

gametitle=Grand Theft Auto III (SLUS-20062)
comment=Widescreen fix by nemesis2000 (pnach by nemesis2000)

//widescreen fix
patch=1,EE,00184A4C,word,3C013F9D
patch=1,EE,00184A50,word,44810000
patch=1,EE,00184A54,word,46006302
patch=1,EE,00184A58,word,03E00008
patch=1,EE,00184A5C,word,E78C85C8

patch=1,EE,00253BB8,word,0C061293
patch=1,EE,00253D6C,word,0C061296
patch=1,EE,0027B214,word,0C061296
patch=1,EE,0027B6EC,word,0C061296

Bringing up this problem again I'm having with GTA 3 NTSC U. This time with images to show what I meant. I also experienced the same problem when running the game on pcsx2.
When I initially aim with a weapon it is fine, but after I start using it, the camera fov shoots back and forth.

[attachment=72304]

[attachment=72305]
There is no widescreen patch for Dragon Quest VIII? SLES_539.74;1
(12-05-2020, 04:24 PM)Esppiral Wrote: [ -> ]There is no widescreen patch for Dragon Quest VIII? SLES_539.74;1

the U.S version has native widescreen option so perhaps pal version does as well?
Oh true! It has a native widescreen option I completely forgot, nice I am playing it were I left it on Ps2 ages ago on My Xbox One X glorious!
Again a request ^^!

For Smuggler's Run 2, US version allready exist but i'm (again) unable to convert it for the PAL one...And as before all are 00000000 at start Sad
And Pirates of the Caribbean - The Legend of Jack Sparrow (PAL M4) same problem....
Hi, I'm new to PCSX2 widescreen patches, but I tried to do one on my own anyway... Well the game is Midnight Club, and I managed to make it work through cheat engine editing addresses 404784c0 (0.75 / 3F400000 hex) and 40426180 (1.33 / 3FAA3D71 hex, for HUD correction). The problem is, even if it works perfect on cheat engine, when I create a pnach with the code, PCSX2 loads the file, shows widescreen hacks as loaded on the console but it just doesn't work. Monitoring the addresses on cheat engine I can see it doesn't change, keeping the original value of "1 / 3F800000" on both. But if I change it manually to 0.75/1.33 it works great... Could someone take a look on the file attached to see what I'm missing here?
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