04-18-2012, 11:51 AM
You'll have to test each exploit and PS2 quirk to see if they work on the emulator.
Generally, anything too tricky, like kernel hooks or code that survives IOP / EE resets are not supported.
(Most notably, the GSM homebrew that forces different video modes is not working.)
Generally, anything too tricky, like kernel hooks or code that survives IOP / EE resets are not supported.
(Most notably, the GSM homebrew that forces different video modes is not working.)