07-14-2006, 12:57 PM
12-01-2012, 10:41 PM
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 13 11 2012 1.1.0 r5452- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status is unchanged. Runs at 200-300% speed.
Bugs:
N/A
Status
Playable
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 13 11 2012 1.1.0 r5452- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status is unchanged. Runs at 200-300% speed.
Bugs:
N/A
Status
Playable
08-28-2016, 08:06 PM
1)Game title: Half-Life
2)ELF name: SLUS_200.66
3)Game CRC: A880AE9B
4)Compatibility report:
PC Specs:
CPU: Intel® Core™ i7-4820K CPU @ 3.70 GHz
GPU: EVGA® Nvidia® GeForce™ GTX 780 Classified ACX
GPU Driver: Nvidia® Version 372.54 WHQL
OS: Windows 7 / Professional / 64-Bit / SP1
Build Description: PCSX2 v.1.5.0 - DEV - Rev. 1195 -> Compiling Date: 2016-08-25 09:25:19 - Windows
If other please specify: N/A
BIOS Used: USA v02.30(20/02/2008) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: None/None
Speedhacks Used:
None
Gamefixes Used:
None
Amount of testing done (little/medium/much/completed-game):
completed-game
Comments:
The game working fine and has constant 60 FPS.
Adapter: NVIDIA GeForce GTX 780
Renderer: Direct3D11/OpenGL (Hardware) both run without any problems.
Interlacing: Auto
Hardware Mode Settings:
Allow 8-Bit Textures: Off
Large Framebuffer: On
Internal Resolution: Custome
Custom Resolution Setting: 3840x2160p for Widescreen 16:9 / (4K/2160p possible without performance loss.)
Custom Resolution Setting: 2880x2160p for Widescreen 4:3 / (4K/2160p possible without performance loss.)
Important: Under Emulation Settings - PCSX2 -> GS Window switch Aspect Ratio between Widescreen (16:9) or Standard (4:3) to get the correct internal resolution ingame.
Texture Filtering: Nearest / (fixes main menu artifacts.)
Anisotropic Filtering: Off / (Not necessary for 4K/2160p resolution.)
CRC hack level: Full (Safest)
Enable HW Hacks: Off
--------------------
Software Mode Setting:
Edge Anti-aliasing (AA1): Off
Extra Rendering Threads: 7
Mipmapping: On
--------------
Shader Configuration:
TV Shader: Scanline filter
Enable: FXAA
Enable Shade Boost: On
Enable External Shader: Off
Bugs:
No bugs
Netplay:
N/A
Status
Playable
2)ELF name: SLUS_200.66
3)Game CRC: A880AE9B
4)Compatibility report:
PC Specs:
CPU: Intel® Core™ i7-4820K CPU @ 3.70 GHz
GPU: EVGA® Nvidia® GeForce™ GTX 780 Classified ACX
GPU Driver: Nvidia® Version 372.54 WHQL
OS: Windows 7 / Professional / 64-Bit / SP1
Build Description: PCSX2 v.1.5.0 - DEV - Rev. 1195 -> Compiling Date: 2016-08-25 09:25:19 - Windows
If other please specify: N/A
BIOS Used: USA v02.30(20/02/2008) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: None/None
Speedhacks Used:
None
Gamefixes Used:
None
Amount of testing done (little/medium/much/completed-game):
completed-game
Comments:
The game working fine and has constant 60 FPS.
Adapter: NVIDIA GeForce GTX 780
Renderer: Direct3D11/OpenGL (Hardware) both run without any problems.
Interlacing: Auto
Hardware Mode Settings:
Allow 8-Bit Textures: Off
Large Framebuffer: On
Internal Resolution: Custome
Custom Resolution Setting: 3840x2160p for Widescreen 16:9 / (4K/2160p possible without performance loss.)
Custom Resolution Setting: 2880x2160p for Widescreen 4:3 / (4K/2160p possible without performance loss.)
Important: Under Emulation Settings - PCSX2 -> GS Window switch Aspect Ratio between Widescreen (16:9) or Standard (4:3) to get the correct internal resolution ingame.
Texture Filtering: Nearest / (fixes main menu artifacts.)
Anisotropic Filtering: Off / (Not necessary for 4K/2160p resolution.)
CRC hack level: Full (Safest)
Enable HW Hacks: Off
--------------------
Software Mode Setting:
Edge Anti-aliasing (AA1): Off
Extra Rendering Threads: 7
Mipmapping: On
--------------
Shader Configuration:
TV Shader: Scanline filter
Enable: FXAA
Enable Shade Boost: On
Enable External Shader: Off
Bugs:
No bugs
Netplay:
N/A
Status
Playable
08-28-2016, 10:33 PM
Welcome back I guess .
Your template seems a bit outdated. I would check newer reports - the recommended number of extra SW threads is different now, so you don't need 7
You should test w/o custom resolution, it's easier to refer back to if problems arise and large framebuffer can cause issues
Your template seems a bit outdated. I would check newer reports - the recommended number of extra SW threads is different now, so you don't need 7
You should test w/o custom resolution, it's easier to refer back to if problems arise and large framebuffer can cause issues