08-24-2005, 11:02 PM
03-03-2013, 02:43 AM
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 24 02 2013 1.1.0 r5576 - Windows
GSdx 5570 SSE41 [23 02 2013]
LilyPad 0.11.0 [13 01 2013]
cdvdGigaherz 0.8.0 [13 01 2013]
USBnull Driver 0.7.0 [13 01 2013]
SPU2-X 2.0.0 [24 02 2013]
DEV9null Driver 0.5.0 [13 01 2013]
FWnull Driver 0.7.0 [13 01 2013]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status is unchanged.
Bugs:
Too many to count. Completely screwed graphics in gsdx hardware mode. Looks better in software mode, but missing all sorts of detail (colors, texture detail, etc..). Able to see what is going on enough to be TECHNICALLY playable, but not playable on an enjoyable level.
Status
Playable
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 24 02 2013 1.1.0 r5576 - Windows
GSdx 5570 SSE41 [23 02 2013]
LilyPad 0.11.0 [13 01 2013]
cdvdGigaherz 0.8.0 [13 01 2013]
USBnull Driver 0.7.0 [13 01 2013]
SPU2-X 2.0.0 [24 02 2013]
DEV9null Driver 0.5.0 [13 01 2013]
FWnull Driver 0.7.0 [13 01 2013]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status is unchanged.
Bugs:
Too many to count. Completely screwed graphics in gsdx hardware mode. Looks better in software mode, but missing all sorts of detail (colors, texture detail, etc..). Able to see what is going on enough to be TECHNICALLY playable, but not playable on an enjoyable level.
Status
Playable
03-03-2013, 04:59 PM
...seriously, marking this ingame
03-03-2013, 08:56 PM
hey we spent years saying stuff was playable when it was like 20fps, it's just a case of machines catching up (or the bugs being fixed of course lol) but it is playable at a reasonable level if you have a decent machine.
If that guys i5 at 4.2Ghz was barely 30fps, there must be a problem, as you can see from the screenshot, from plot's old i7 920 @ 3.4Ghz, it did 30fps fine, any newer i5 should beat that easily.
If that guys i5 at 4.2Ghz was barely 30fps, there must be a problem, as you can see from the screenshot, from plot's old i7 920 @ 3.4Ghz, it did 30fps fine, any newer i5 should beat that easily.
03-03-2013, 09:01 PM
I'm talking about the horrible graphic bugs seen in the screenshot
03-03-2013, 09:02 PM
Its only freaky lighting stuff going on, the overlay seems to be a software render effect going on.. You can easily see what you're doing though.
03-03-2013, 09:30 PM
Actually, I think you're talking about Primal, ref, where that guy was saying it wasn't playable cause it was slow.
03-03-2013, 11:57 PM
oh, possibly ;p
11-23-2014, 08:07 PM
Not working at all.
I have strange problem, cops in 1st level going often crazy.
Speed and gfx are enough for play but, when u need to follow cops car in 1st mission, u can't finish the level because car going to be stupid...
Wrong turn, stuck in wall or latest....go to water and stay Inside...if u try to finish anyway, game stop with - "you are too far"...
Tryed all ee/iop, patch and hack, nothing change that.
I have strange problem, cops in 1st level going often crazy.
Speed and gfx are enough for play but, when u need to follow cops car in 1st mission, u can't finish the level because car going to be stupid...
Wrong turn, stuck in wall or latest....go to water and stay Inside...if u try to finish anyway, game stop with - "you are too far"...
Tryed all ee/iop, patch and hack, nothing change that.