05-23-2007, 04:39 AM
12-06-2012, 06:19 PM
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 13 11 2012 1.1.0 r5452- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status goes from intro to menus.
Bugs:
Hangs on loading screen going ingame.
Status
Menus
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 13 11 2012 1.1.0 r5452- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status goes from intro to menus.
Bugs:
Hangs on loading screen going ingame.
Status
Menus
06-06-2014, 10:15 AM
1)Game title-Speed Kings
2)ELF nameLUS 20584
3)Game CRC=C90920FC
Compatibility report:
PC Specs:
CPU: I5 3330
GPU: HD radeon 6850
Build Description: PCSX2 1.3 Git 5 of June Release Pack - Windows
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Standard
EE/VU Rounding: Standard
Speedhacks Used:
Standard Speedhackers
Gamefixes Used:
Amount of testing done (little/medium/much/completed-game):
Medium
Comments:
Bugs:Unchanged,still the same
Status
Menus
2)ELF nameLUS 20584
3)Game CRC=C90920FC
Compatibility report:
PC Specs:
CPU: I5 3330
GPU: HD radeon 6850
Build Description: PCSX2 1.3 Git 5 of June Release Pack - Windows
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Standard
EE/VU Rounding: Standard
Speedhacks Used:
Standard Speedhackers
Gamefixes Used:
Amount of testing done (little/medium/much/completed-game):
Medium
Comments:
Bugs:Unchanged,still the same
Status
Menus
10-23-2019, 08:17 PM
PC Specs:
CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB
Build Description: PCSX2 1.5.0 3307 - Windows 7 SP1
If other please specify: N/A
BIOS Used: USA v02.30(20/02/2008) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GSdx Settings: OpenGL Hardware, 3x Native, Bilinear (PS2) Texture Filtering.
GSdx HW Hacks: None
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done: little
Comments:
Game menus works fine, but any attempt to start gameplay makes a black screen.
Bugs:
Not found in working part of game.
Status
Menus
CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB
Build Description: PCSX2 1.5.0 3307 - Windows 7 SP1
If other please specify: N/A
BIOS Used: USA v02.30(20/02/2008) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GSdx Settings: OpenGL Hardware, 3x Native, Bilinear (PS2) Texture Filtering.
GSdx HW Hacks: None
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done: little
Comments:
Game menus works fine, but any attempt to start gameplay makes a black screen.
Bugs:
Not found in working part of game.
Status
Menus
11-14-2020, 01:11 AM
PC Specs:
CPU: Intel® Core i5-4430 CPU @ 3.00GHz
GPU: NVIDIA GeForce GTX 960
Build Description: PCSX2 V1.7.0-dev-596
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GSdx Settings: OpenGL, Binilear (PS2), 3x Native, Basic Blending Accuracy,
GSdx HW Hacks:
Speedhacks Used:
N/A
GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes
Amount of testing done (little/medium/much/completed-game): little
Comments:
"the game relies on the VIF FIFO and the undocumented 2qw internal FIFO
without that the game will hang"
Bugs:
still doesn't get in-game
Status
Menus
CPU: Intel® Core i5-4430 CPU @ 3.00GHz
GPU: NVIDIA GeForce GTX 960
Build Description: PCSX2 V1.7.0-dev-596
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GSdx Settings: OpenGL, Binilear (PS2), 3x Native, Basic Blending Accuracy,
GSdx HW Hacks:
Speedhacks Used:
N/A
GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes
Amount of testing done (little/medium/much/completed-game): little
Comments:
"the game relies on the VIF FIFO and the undocumented 2qw internal FIFO
without that the game will hang"
Bugs:
still doesn't get in-game
Status
Menus
02-04-2021, 10:20 PM
PC Specs:
CPU: Intel® Core i5-9600KF CPU @ 3.70GHz
GPU: NVIDIA GeForce GTX 960
Build Description: PCSX2 V1.7.0-dev-940
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GSdx Settings: OpenGL, Binilear (PS2), 3x Native, Basic Blending Accuracy,
GSdx HW Hacks:
Speedhacks Used:
N/A
GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes
Amount of testing done (little/medium/much/completed-game): little
Comments:
game is patched because pcsx2 lacks VIF FIFO code
Bugs:
random graphics errors occur.
in the hardware renderer a horizontal line goes across the middle of the track
on both software render and hardware renderer there's some garbage after finishing a race.
the console spams "Warning! VIF1 starting a Normal transfer with vif offset set (Possible force stop?)" probably because patch to skip the vif fifo code
Status
Playable
CPU: Intel® Core i5-9600KF CPU @ 3.70GHz
GPU: NVIDIA GeForce GTX 960
Build Description: PCSX2 V1.7.0-dev-940
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GSdx Settings: OpenGL, Binilear (PS2), 3x Native, Basic Blending Accuracy,
GSdx HW Hacks:
Speedhacks Used:
N/A
GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes
Amount of testing done (little/medium/much/completed-game): little
Comments:
game is patched because pcsx2 lacks VIF FIFO code
Bugs:
random graphics errors occur.
in the hardware renderer a horizontal line goes across the middle of the track
on both software render and hardware renderer there's some garbage after finishing a race.
the console spams "Warning! VIF1 starting a Normal transfer with vif offset set (Possible force stop?)" probably because patch to skip the vif fifo code
Status
Playable