11-08-2006, 12:48 PM
12-18-2012, 05:49 PM
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 16 12 2012 1.1.0 r5480- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status is unchanged. Runs at 200% speed.
Bugs:
N/A
Status
Playable
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 16 12 2012 1.1.0 r5480- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status is unchanged. Runs at 200% speed.
Bugs:
N/A
Status
Playable
01-12-2014, 06:34 AM
PC Specs:
CPU: Intel Core i7-4930MX @3.00GHz
GPU: Nvidia GTX 780M 4GB
Build Description: PCSX2 1.1.0.0 (svn) Jan 12, 2014
If other please specify:
GSDX 0.1.16 AVX
SPU2-X 2.0.0
cdvdGigaherz (r0) 0.8.0
USBnull Driver r0 0.7.0
FWnull Driver r0 0.7.0
DEV9null Driver r0 0.5.0
BIOS Used: USA v01.60 (07/02/2002)
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): completed-game
Comments:
On initial load before scene on screen is shown, sound is choppy. Fine afterwards unless you have a lesser powered machine and then it can get choppy on every area change.
Basche's flame purge requires a high powered desktop processor, a laptop/desktop 6+ core processor, or more than 4gb of gddr5 ram in order for that scene not to lag tremendously on hardware mode. Alternatively, you can use GSDX's skipdraw = 1, but that will get rid of the heat haze effect in similar scenes.
Bugs:
All Famfrit and Phoenix boss fights have bad shadows in hardware mode.
Status
Playable
http://imagizer.imageshack.us/v2/800x600...8/zf3q.jpg
CPU: Intel Core i7-4930MX @3.00GHz
GPU: Nvidia GTX 780M 4GB
Build Description: PCSX2 1.1.0.0 (svn) Jan 12, 2014
If other please specify:
GSDX 0.1.16 AVX
SPU2-X 2.0.0
cdvdGigaherz (r0) 0.8.0
USBnull Driver r0 0.7.0
FWnull Driver r0 0.7.0
DEV9null Driver r0 0.5.0
BIOS Used: USA v01.60 (07/02/2002)
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): completed-game
Comments:
On initial load before scene on screen is shown, sound is choppy. Fine afterwards unless you have a lesser powered machine and then it can get choppy on every area change.
Basche's flame purge requires a high powered desktop processor, a laptop/desktop 6+ core processor, or more than 4gb of gddr5 ram in order for that scene not to lag tremendously on hardware mode. Alternatively, you can use GSDX's skipdraw = 1, but that will get rid of the heat haze effect in similar scenes.
Bugs:
All Famfrit and Phoenix boss fights have bad shadows in hardware mode.
Status
Playable
http://imagizer.imageshack.us/v2/800x600...8/zf3q.jpg
05-18-2014, 08:49 PM
Using the GTX 880M didn't work for speeding the flame purge scene up. So only powerful desktop processors will get the job done (if the effects are wanting to be kept).