09-06-2005, 03:28 AM
08-11-2012, 12:39 PM
PC Specs:
CPU: Intel Core i5 2500K @ 4.3Ghz
GPU: Nvidia Geforce 9800 GTX+
Build Description: PCSX2 1.0.0 Release Pack - Windows
If other please specify: N/A
BIOS Used: Europe v01.70(27/02/2003) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
Recommended,MTVU
Gamefixes Used:
GSdx Alpha hack
Amount of testing done (little/medium/much/completed-game):
Little
Comments:
Working good, some shadow bug creates an annoying effect. Alpha hack fixes some other small issue
Speed: 120 FPS
Bugs:
Shadow bugs, working fine in GSdx SW mode
Status
Playable
CPU: Intel Core i5 2500K @ 4.3Ghz
GPU: Nvidia Geforce 9800 GTX+
Build Description: PCSX2 1.0.0 Release Pack - Windows
If other please specify: N/A
BIOS Used: Europe v01.70(27/02/2003) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
Recommended,MTVU
Gamefixes Used:
GSdx Alpha hack
Amount of testing done (little/medium/much/completed-game):
Little
Comments:
Working good, some shadow bug creates an annoying effect. Alpha hack fixes some other small issue
Speed: 120 FPS
Bugs:
Shadow bugs, working fine in GSdx SW mode
Status
Playable
01-23-2016, 11:02 AM
PC Specs:
CPU: Intel Core i7 @ 3.4GHz/i5 @ 2.8GHz (8MB)
GPU: Nvidia GTX750ti 2GB/GT630 2GB
RAM: 8-16GB/3-10GB
Build Description: PCSX2 1.4.0 [8-1-2016 Win (8.1/7, 64x)]
GSdx MSVC 19.00 SSE41 [05 01 2016]
LilyPad 5709 0.11.0 [31 12 2015]
SPU2-X 5709 2.0.0 [31 12 2015]
cdvdGigaherz 5709 0.9.0 [31 12 2015]
USBnull Driver 5709 0.7.0 [31 12 2015]
FWnull Driver 5709 0.7.0 [31 12 2015]
DEV9null Driver 5709 0.5.0 [31 12 2015]
Backup before save | Automatic Gamefixes | enable Widescreen Patches
VU0Rec and VU1Rec
EE/VU Clamp modes: Normal
EE/VU Rounding: Chop/zero
GS Windows | Ratio 16:9
Speedhacks Used:
EE Cyclerate 0 | VU Cycle Stealing 0
INTC, Wait Loop Detection, mVU Flag
Gamefixes Used:
N/A
GSDX:
Nvidia GTX750ti 2GB | OpenGL (Hardware) | Interlacing=Auto
2xNative | Texture Filtering= Bilinear (Forced) | Anisotropic x4| CRC Hack = Full
Enable HW Hacks | MSAA 16x | Skipdraw 3
Blending Unit Accuracy: Basic
SPU2-X:
Vol 20% | Latency 151ms (avg) | Async Mix
Enable Debug Option | Show In console
DMA Operations | AutoDMA Operations | Buffer Over/Underruns | ADPCM Cache statistics | Log DMA Writes | Dump Core and voice State | Dump Memory Contents
Amount of testing done (little/medium/much/completed-game): Medium
Comments:
N/A
Justification info. for clarification.
Game runs great.
> In Hardware mode, the graphic color is a bit contrasted/saturated compared to software mode.
> Shut-down unnecessary start-up appz/task manager [Help CPU speed performance from interruption].
> PCSX2Bonus V2.0.0.2 is recommend for saving the config per game.
In case, If the above config is slow for ur PC, just manipulate to;-
* EE Cyclerate 1 | VU Cycle Stealing 1.
Bugs:
# Graphic glitches. Fixed by; Skipdraw 3
Status
Playable 100%
CPU: Intel Core i7 @ 3.4GHz/i5 @ 2.8GHz (8MB)
GPU: Nvidia GTX750ti 2GB/GT630 2GB
RAM: 8-16GB/3-10GB
Build Description: PCSX2 1.4.0 [8-1-2016 Win (8.1/7, 64x)]
GSdx MSVC 19.00 SSE41 [05 01 2016]
LilyPad 5709 0.11.0 [31 12 2015]
SPU2-X 5709 2.0.0 [31 12 2015]
cdvdGigaherz 5709 0.9.0 [31 12 2015]
USBnull Driver 5709 0.7.0 [31 12 2015]
FWnull Driver 5709 0.7.0 [31 12 2015]
DEV9null Driver 5709 0.5.0 [31 12 2015]
Backup before save | Automatic Gamefixes | enable Widescreen Patches
VU0Rec and VU1Rec
EE/VU Clamp modes: Normal
EE/VU Rounding: Chop/zero
GS Windows | Ratio 16:9
Speedhacks Used:
EE Cyclerate 0 | VU Cycle Stealing 0
INTC, Wait Loop Detection, mVU Flag
Gamefixes Used:
N/A
GSDX:
Nvidia GTX750ti 2GB | OpenGL (Hardware) | Interlacing=Auto
2xNative | Texture Filtering= Bilinear (Forced) | Anisotropic x4| CRC Hack = Full
Enable HW Hacks | MSAA 16x | Skipdraw 3
Blending Unit Accuracy: Basic
SPU2-X:
Vol 20% | Latency 151ms (avg) | Async Mix
Enable Debug Option | Show In console
DMA Operations | AutoDMA Operations | Buffer Over/Underruns | ADPCM Cache statistics | Log DMA Writes | Dump Core and voice State | Dump Memory Contents
Amount of testing done (little/medium/much/completed-game): Medium
Comments:
N/A
Justification info. for clarification.
Game runs great.
> In Hardware mode, the graphic color is a bit contrasted/saturated compared to software mode.
> Shut-down unnecessary start-up appz/task manager [Help CPU speed performance from interruption].
> PCSX2Bonus V2.0.0.2 is recommend for saving the config per game.
In case, If the above config is slow for ur PC, just manipulate to;-
* EE Cyclerate 1 | VU Cycle Stealing 1.
Bugs:
# Graphic glitches. Fixed by; Skipdraw 3
Status
Playable 100%
01-24-2016, 03:29 PM
You didn't mention why you are using skipdraw 3.
01-24-2016, 11:32 PM
NaughtyDogs games are having some issues with Shadowing and minor/major glitches as we'd all seen while gaming. After long search, testing in multiple old build, trailer & error, it is obtained that skipdraw is the possible/satisfying/acceptable solution for mostly old releases of NaughtyDogs (Crash,Jak...) games. Since it had obtained a good looking graphic.
As for Crash Twinsanity;
Skipdraw 1 ==> minimize the glitches into 1/2.
Skipdraw 2 ==> minimize the glitches into 1/4.
Skipdraw 3 ==> The glitches is totally removed. [The graphic is about right].
Skipdraw 4 ==> The graphic color is a bit contrasted/saturated compared to software mode.
As for Crash Twinsanity;
Skipdraw 1 ==> minimize the glitches into 1/2.
Skipdraw 2 ==> minimize the glitches into 1/4.
Skipdraw 3 ==> The glitches is totally removed. [The graphic is about right].
Skipdraw 4 ==> The graphic color is a bit contrasted/saturated compared to software mode.
04-30-2022, 04:32 PM
PC Specs:
CPU: Intel Core i5-8400 @ 4GHz
GPU: Nvidia GTX 1060 3GB
Build Description: PCSX2 1.7.2676 (AVX2) - Windows
BIOS Used: Europe v01.70(27/02/2003) Console
EmotionEngine/IOP/VU0/VU1: Recompiler
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GSdx Settings: Vulkan | D3D12 | D3D11, 3x Native, Anisotropic Filtering: Off, Dithering: Off, Mipmapping: Automatic, CRC Hack Level: Automatic, Blending Accuracy: Basic, Texture Preloading: None, Texture Filtering: Bilinear (PS2), Conservative Buffer Allocation.
GSdx HW Hacks: Automatic HW Hacks
GSdx Shader: Disabled Texture Filtering of Display
Speedhacks Used:
EE Cyclerate 0 | VU Cycle Stealing 0
INTC, Wait Loop Detection, mVU Flag, Instant VU1
Gamefixes Used: Automatic Gamefixes
Amount of testing done (little/medium/much/completed-game): completed-game
Comments:
I have 100% Twinsanity multiple times and haven't noticed any slowdowns or major issues with these settings. If you disable speedhacks then there can be minor slowdowns in some areas.
Bugs: N/A
Status
Playable
CPU: Intel Core i5-8400 @ 4GHz
GPU: Nvidia GTX 1060 3GB
Build Description: PCSX2 1.7.2676 (AVX2) - Windows
BIOS Used: Europe v01.70(27/02/2003) Console
EmotionEngine/IOP/VU0/VU1: Recompiler
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GSdx Settings: Vulkan | D3D12 | D3D11, 3x Native, Anisotropic Filtering: Off, Dithering: Off, Mipmapping: Automatic, CRC Hack Level: Automatic, Blending Accuracy: Basic, Texture Preloading: None, Texture Filtering: Bilinear (PS2), Conservative Buffer Allocation.
GSdx HW Hacks: Automatic HW Hacks
GSdx Shader: Disabled Texture Filtering of Display
Speedhacks Used:
EE Cyclerate 0 | VU Cycle Stealing 0
INTC, Wait Loop Detection, mVU Flag, Instant VU1
Gamefixes Used: Automatic Gamefixes
Amount of testing done (little/medium/much/completed-game): completed-game
Comments:
I have 100% Twinsanity multiple times and haven't noticed any slowdowns or major issues with these settings. If you disable speedhacks then there can be minor slowdowns in some areas.
Bugs: N/A
Status
Playable
02-19-2024, 11:15 AM
PC Specs:
CPU: Intel Core i5-12400F @ 4.4GHz
GPU: NVIDIA GeForce RTX 2080 Ti 11GB
Build Description: PCSX2 v1.7.5564 AVX2 Windows
BIOS Used: Europe v01.70(27/02/2003) Console
EE/VU Rounding: Chop/Zero
EE/VU Clamping: Normal
EE Division Rounding: Nearest
Speedhacks Used: Default
Gamefixes Used: Automatic
Amount of testing done (little/medium/much/completed-game):
Completed, speedrun, and explored a lot.
Comments:
Running at full speed in 4K with slowdowns only in places where it would lag on the original hardware because of the engine.
"Pause on TLB miss" from Advanced Settings is required if you want to speedrun since it pauses emulation if the game crashes (sometimes PCSX2 can still continue emulation after a TLB miss).
Bugs:
N/A
Status
Perfect
CPU: Intel Core i5-12400F @ 4.4GHz
GPU: NVIDIA GeForce RTX 2080 Ti 11GB
Build Description: PCSX2 v1.7.5564 AVX2 Windows
BIOS Used: Europe v01.70(27/02/2003) Console
EE/VU Rounding: Chop/Zero
EE/VU Clamping: Normal
EE Division Rounding: Nearest
Speedhacks Used: Default
Gamefixes Used: Automatic
Amount of testing done (little/medium/much/completed-game):
Completed, speedrun, and explored a lot.
Comments:
Running at full speed in 4K with slowdowns only in places where it would lag on the original hardware because of the engine.
"Pause on TLB miss" from Advanced Settings is required if you want to speedrun since it pauses emulation if the game crashes (sometimes PCSX2 can still continue emulation after a TLB miss).
Bugs:
N/A
Status
Perfect