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Full Version: Wakeboarding Unleashed [SLUS 20418] (U)
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status=5;
version=1.7.0;
console=PS2;
crc=06FD7937;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 28 02 2014 1.2.0 r5919 - Windows
GSdx 5912 SSE41 [28 02 2014]
LilyPad 5822 0.11.0 [28 02 2014]
cdvdGigaherz 5822 0.8.0 [28 02 2014]
USBnull Driver 5822 0.7.0 [28 02 2014]
SPU2-X 5893 2.0.0 [28 02 2014]
DEV9null Driver 5822 0.5.0 [28 02 2014]
FWnull Driver 5822 0.7.0 [28 02 2014]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status is unchanged.

Bugs:

PCSX2 completely freezes and becomes unresponsive at the loading screen.

Status
Intro
PC Specs:

CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB

Build Description: PCSX2 1.5.0 3314 - Windows 7 SP1
If other please specify: N/A

BIOS Used: USA v01.50(28/12/2000) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL Hardware, 4x Native, Bilinear (PS2) Texture Filtering.

GSdx HW Hacks: None

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done: little

Comments:

Opening intros plays correctly. But when the bar on the loading screen is completely filled, the game freezes. And the emulator stops responding to commands and it must be forcibly closed.

Bugs:

N/A

Status
Intro
PC Specs:

CPU: Intel® Core™ i5-4430 CPU @ 3.00GHz
GPU: NVIDIA GeForce GTX 960

Build Description: PCSX2 V1.7.0-dev-201
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL (Hardware), Binilear (PS2), 3x Native, Basic Blending Accuracy,

GSdx HW Hacks:

Speedhacks Used:

N/A

GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes

Amount of testing done (little/medium/much/completed-game): little

Comments:

mbit fixed.

Bugs:

graphical artifacts that don't affect gameplay as speed issues

Status
Playable