08-30-2005, 11:23 PM
11-04-2013, 08:54 PM
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 28 10 2013 1.1.0 r5754 - Windows
GSdx 5752 SSE41 [24 10 2013]
LilyPad 5403 0.11.0 [24 10 2013]
cdvdGigaherz 5692 0.8.0 [24 10 2013]
USBnull Driver 5684 0.7.0 [24 10 2013]
SPU2-X 5733 2.0.0 [24 10 2013]
DEV9null Driver 5684 0.5.0 [24 10 2013]
FWnull Driver 5684 0.7.0 [24 10 2013]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status goes from ingame to nothing.
Bugs:
If MicroVU is enabled, it does some reads and hangs on this error: microVU1 Warning: Branch in E-bit delay slot! [0068]. On SuperVU and interpreter it hangs after some reads with no errors. Tried various fixes and clamping modes with no change.
Status
Nothing
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 28 10 2013 1.1.0 r5754 - Windows
GSdx 5752 SSE41 [24 10 2013]
LilyPad 5403 0.11.0 [24 10 2013]
cdvdGigaherz 5692 0.8.0 [24 10 2013]
USBnull Driver 5684 0.7.0 [24 10 2013]
SPU2-X 5733 2.0.0 [24 10 2013]
DEV9null Driver 5684 0.5.0 [24 10 2013]
FWnull Driver 5684 0.7.0 [24 10 2013]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status goes from ingame to nothing.
Bugs:
If MicroVU is enabled, it does some reads and hangs on this error: microVU1 Warning: Branch in E-bit delay slot! [0068]. On SuperVU and interpreter it hangs after some reads with no errors. Tried various fixes and clamping modes with no change.
Status
Nothing
11-05-2013, 01:20 PM
The game does work, but you need to use ZeroGS. You can't see most of the 2D in GSDX with software or hardware. If you know how to do it blindly, you can, but as i say, ZeroGS is fine.
05-01-2014, 04:58 AM
1)Game Title:Motocross Mania 3
2)ELF nameLUS 21229
3)Game CRC-00E9B795
Compatibility report:Work.
PC Specs:
CPU: I5 3330
GPU: HD radeon 6850
Build Description: PCSX2 1.3 5932 .svn and git revision 29 of april by Blyss Sarania- Release Pack - Windows
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
Standard Speedhackers
Gamefixes Used:
Amount of testing done (little/medium/much/completed-game):
Medium
Comments:A little heavy game yet.Look for the images below show for us the game situation in Gsdx.
Bugs:Gsdx hardware and software are the same, no textures for the gameplay,and no menus(black screnn,but have the normal sounds),after all no have crashs,Zero Gs looks fine and normal for all situations.
Status
Playable
2)ELF nameLUS 21229
3)Game CRC-00E9B795
Compatibility report:Work.
PC Specs:
CPU: I5 3330
GPU: HD radeon 6850
Build Description: PCSX2 1.3 5932 .svn and git revision 29 of april by Blyss Sarania- Release Pack - Windows
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
Standard Speedhackers
Gamefixes Used:
Amount of testing done (little/medium/much/completed-game):
Medium
Comments:A little heavy game yet.Look for the images below show for us the game situation in Gsdx.
Bugs:Gsdx hardware and software are the same, no textures for the gameplay,and no menus(black screnn,but have the normal sounds),after all no have crashs,Zero Gs looks fine and normal for all situations.
Status
Playable
05-01-2014, 05:03 AM
First image in Gsdx-Videos are normal.
Second and third image in Gsdx-Game no have textures.
Second and third image in Gsdx-Game no have textures.