..:: PCSX2 Forums ::..

Full Version: Destroy All Humans 2 - Make War Not Love [SLUS 21439] (U)
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
status=5;
version=1.1.0;
console=PS2;
crc=42DF8C8C;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 31 03 2013 1.1.0 r5604 - Windows
GSdx 5580 SSE41 [18 03 2013]
LilyPad 0.11.0 [13 01 2013]
cdvdGigaherz 0.8.0 [13 01 2013]
USBnull Driver 0.7.0 [13 01 2013]
SPU2-X 2.0.0 [24 02 2013]
DEV9null Driver 0.5.0 [13 01 2013]
FWnull Driver 0.7.0 [13 01 2013]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status goes from ingame to playable.

Bugs:

Ingame has corrupt graphics if gsdx is in hardware mode. Looks fine in software mode.

Status
Playable
PC Specs:

CPU: AMD Athlon II X2 4450e 3.51GHZ
GPU: ATI HD Radeon 5450 1GB DDR3

Build Description: PCSX2 1.1.0 Development 5704 - Windows
If other please specify: N/A

BIOS Used: Europe v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

INTC Rotation Detection

Waiting Loop Detection

EE Cycle Rate - 2

mVU Signal Hack


Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Haven't found any issues. Playing great with around 30-38 FPS in Full Screen.
Using OpenGL(Hardware) with Full texture Filtering and no Interlacing.


Bugs:

N/A

Status
Playable
(07-20-2013, 03:20 PM)Falconet Wrote: [ -> ]PC Specs:

CPU: AMD Athlon II X2 4450e 3.51GHZ
GPU: ATI HD Radeon 5450 1GB DDR3

Build Description: PCSX2 1.1.0 Development 5704 - Windows
If other please specify: N/A

BIOS Used: Europe v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

INTC Rotation Detection

Waiting Loop Detection

EE Cycle Rate - 2

mVU Signal Hack


Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Haven't found any issues. Playing great with around 30-38 FPS in Full Screen.
Using OpenGL(Hardware) with Full texture Filtering and no Interlacing.


Bugs:

N/A

Status
Playable

I made it with a R9 290X and not works have the same graphical problem in hardware