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(06-12-2009, 09:29 PM)Ilikebacon Wrote: [ -> ]Hack Infection Startup crash

FYI:
If you want to play in Hi-res, simply set native resolution to start the game, and when you're at the start menu, go back to pcsx2 window (press esc while not in fullscreen) and set in graphic settings your desired internal resolution.
(06-13-2009, 05:00 PM)refraction Wrote: [ -> ]yeh we heard you the first time, no need to keep reposting it.
so what's the word then ?
(06-14-2009, 12:26 PM)Dispel Wrote: [ -> ]
(06-13-2009, 05:00 PM)refraction Wrote: [ -> ]yeh we heard you the first time, no need to keep reposting it.
so what's the word then ?

Do a gs dump, upload that somewhere and attach a link to it here.
Then hope that Gabest looks at it. That's all you can do at the moment.
(06-14-2009, 03:06 AM)stpdrgstr Wrote: [ -> ]
(06-12-2009, 09:29 PM)Ilikebacon Wrote: [ -> ]Hack Infection Startup crash

FYI:
If you want to play in Hi-res, simply set native resolution to start the game, and when you're at the start menu, go back to pcsx2 window (press esc while not in fullscreen) and set in graphic settings your desired internal resolution.

I was not aware that I could change those settings at runtime. I'll try that and hope that it does not crash when a cinematic plays or something.

I tested with earlier official GSDX releases and this problem occurs since GSdx 0.1.2, it was fine in release 0.1.1. Earlier releases, however, do give me an error report in the pcsx2 console. Just before the "Bandai" logo comes on-screen, it reads: "GIF Warning > Soft reset requested, but the GS plugin doesn't support it!", and then the pcsx2 crashes.

Dunno if it means something but I thought I should mention it.

Still, as long as I get to play it on my PC in high res, I'm a happy camper.

Thanks for your help Smile
Hi gabest, thanks for your plugin, you have invocate the spirit of pete bernett in Pete’s Domain for opengl.
Huh?! I hope Pete is still alive!!!
Just a small question, what is "enable output merger blur effect"? I always wondered what it does since in the games I played it makes no difference whatsoever.
did pete mention this?what's the source?

it'll be good if pete could join the team.
Mr. Gabest, is it possible to add an option for fixing God of War fog problem?
I know there is modified old version of your plugin (gsdx-1076m) which has green fog fixed. Recent versions are quite faster, but fog problem is annoying. If you please (and it's possible, of course) - add that fix to GSDX's options Smile
I know, this is an old one:

But it would be just great if GSDX (in Hardware Mode) could be enhanced to make FFX-2 play its FMVs correctly.
(One of the Kingdom Hearts' has the same problem I think - never played it)

Okay, there's a workaround.
When FMV starts: Savestate -> exit -> switch to Software Mode/Native Res./ZeroGS -> load savestate -> Watch FMV -> save savestate -> exit -> Switch to Hardware Mode -> load savestate

But ... of course... the procedure makes FMVs rather unenjoyable...
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