Why do i get this error msg ?
using the newst GSdx-r1406 and the pcsx2-beta-1329
i have also installed the runtime drivers .. worked before but not now
(06-19-2009, 11:10 PM)Holyone Wrote: [ -> ]Why do i get this error msg ?
using the newst GSdx-r1406 and the pcsx2-beta-1329
i have also installed the runtime drivers .. worked before but not now
Same thing here - GSdx-r1406/pcsx2-beta-1329 problem occurred after updating to r1406.
xp home 32 sp3
radeon hd4870
amd phenom2 quad 3.0ghz
up to date drivers for everything.
that made it .. thx
but may i ask why did u take away the Shader option ? is it automatic now or ?
Tried using D3D11 and pcsx2 simply closed trying to load but I suppose that's normal
Thanks for the fixes Gabest, that was really fast TLS3 and Growlanser games look perfect now on HW mode.
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Aikagi [J]
This might be an issue with the emulator (I don't know), both SW/HW modes and ZeroGS plugins give the same exact output, though other Interchannel games work fine so far, those rectangles are present in the entire game similary to Sacred Blaze, it looks as if the region on the right side of the screen was cut, rotated, centered and blended over. Also some fonts are missing, dialogues and other are present, but it might be a different issue.
D3D9 HW/SW:
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Is it a must to install the Microsoft Visual C++ 2008 SP1 as I do not receive the error message which Holyone & donosly mentioned...
well, if you're able to use Dolphin then you won't need it (since you need that to run Dolphin xP), but it looks like you'll need it for any of the most recent Gsdx svns