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(07-18-2009, 11:31 PM)suyash Wrote: [ -> ]the ps2 has a very low hardware config then why high end hardware config is required to run pcsx2 at fast rate with glitches

...because it's called EMULATION.
Yumeria [J]

HW (dx9) has all the dialog fonts wrongly displayed making it impossible to read, not sure if it's of any help but the game may use a modified version of the Xenosaga engine.

D3D9 HW:

[attachment=19977][attachment=19981]

D3D9 SW:

[attachment=19978][attachment=19982]

-----------------------------------

Idol Janshi Suchie-Pai IV [J]

This one is minimal, alpha or deep problems in the menu, the selected option is not visible, unlike the z-buffer issues this happens on software as well. This doesn't happen with ZeroGS, though it has different issues.

D3D9 (HW/SW) <-> ZeroGS:

[attachment=19979][attachment=19980]
(07-17-2009, 06:41 PM)Saiki Wrote: [ -> ]
(07-17-2009, 04:09 PM)kratos2 Wrote: [ -> ]
(07-17-2009, 04:06 PM)refraction Wrote: [ -> ]
(07-17-2009, 03:40 PM)kratos2 Wrote: [ -> ]what about the black flashing screen in dbzbt3 are you finally going to fix it or what?

dont be so goddamn rude, especially on your first post.

yeah well sry but i am really pissed off cause it doesntmatter which plugin i use it just wont go away

do some reaseach, it's discussed ALL OVER the board.

and just an fyi, DX10 doesn't have that problem

i know that it is being discussed all over the board but that doesnt matter because the other threads about it didnt help me. and since i am using windows xp i cant use dx10 when i use the fake version my pc goes nuts
i noticed with r1479 (dx10) the messed up shadows in ico are disabled but in newer revisions they are enabled for some reason, so with ico i just stuck with r1479 and finished the game today...

now im playing shadow of the colossus and was wondering if the shadows could be turned off like they were with ico...would that be possible? i tried r1479 dx10 but the messed up shadows are present...
Sakigake!! Otokojuku [J]

HW (dx9) issues, scenary backgrounds are missing during characters conversations. The second is really strange first game I see with this, there is that flashing blueness on certain characters, turning on log-z affects it somehow, it brings the blueness over the fighters as well, instead of being behind them.

D3D9 HW:

[attachment=19983][attachment=19985]

D3D9 SW:

[attachment=19984][attachment=19986]

--------------------------------------------

The Miniskirt Police [J][Simple 2000 Series Vol.88]

This is another of Tamsoft games, there is no output besides the MC screen, the screen later remains red for the entire game. Not sure if it suffer from the trail issue (for some reason again the .gs replays without this error).

D3D9 (HW <-> SW):

[attachment=19987][attachment=19988]
(07-19-2009, 06:24 AM)venom4911 Wrote: [ -> ]i noticed with r1479 (dx10) the messed up shadows in ico are disabled but in newer revisions they are enabled for some reason, so with ico i just stuck with r1479 and finished the game today...

now im playing shadow of the colossus and was wondering if the shadows could be turned off like they were with ico...would that be possible? i tried r1479 dx10 but the messed up shadows are present...

does this work with suikoden 4 and catslevania games aswell cuz i dont have r1479 tell me you tested it cuz these games also have the same problems
and pls share with a link of r1479 so i could test it aswellLaugh
Are the m_merge messages normal ?, I mean this specifically:

GSdx: m_merge is NULL!

I see no error but I don't know if it is normal logging, everything seems fine graphically, happens always with Hoshiful after watching the intro FMV when the game returns to the title screen.
(07-19-2009, 07:17 AM)anito9999 Wrote: [ -> ]
(07-19-2009, 06:24 AM)venom4911 Wrote: [ -> ]i noticed with r1479 (dx10) the messed up shadows in ico are disabled but in newer revisions they are enabled for some reason, so with ico i just stuck with r1479 and finished the game today...

now im playing shadow of the colossus and was wondering if the shadows could be turned off like they were with ico...would that be possible? i tried r1479 dx10 but the messed up shadows are present...

does this work with suikoden 4 and catslevania games aswell cuz i dont have r1479 tell me you tested it cuz these games also have the same problems
and pls share with a link of r1479 so i could test it aswellLaugh

gsdx r1479 is included in the latest pcsx2 beta 1474 release...
http://forums.pcsx2.net/thread-3716.html

and i havent tried those games so i dunno
(07-19-2009, 08:34 AM)venom4911 Wrote: [ -> ]
(07-19-2009, 07:17 AM)anito9999 Wrote: [ -> ]
(07-19-2009, 06:24 AM)venom4911 Wrote: [ -> ]i noticed with r1479 (dx10) the messed up shadows in ico are disabled but in newer revisions they are enabled for some reason, so with ico i just stuck with r1479 and finished the game today...

now im playing shadow of the colossus and was wondering if the shadows could be turned off like they were with ico...would that be possible? i tried r1479 dx10 but the messed up shadows are present...

does this work with suikoden 4 and catslevania games aswell cuz i dont have r1479 tell me you tested it cuz these games also have the same problems
and pls share with a link of r1479 so i could test it aswellLaugh

gsdx r1479 is included in the latest pcsx2 beta 1474 release...
http://forums.pcsx2.net/thread-3716.html

and i havent tried those games so i dunno

tnx I tested it though the shadow bug is still there thought i could finally play these game's without the fu** up shadow's cuz it hurts my eyes after a while of playing tnx anyway's anybody else know anything about it if someone knows how to remove shadow's completely let me know
For some reason my laptop with Vista on it despises running GSdx with DX10 going. Works just fine with DX9, but not DX10. Wouldn't mind getting DX10 working in order to get rid of the remaining texture issues that exist in Persona 3.
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