Tnx for the reply but im already playin it at native res setting ill try to record my game play so that you would what i mean by sudden drops of fps only during battle scene not in town's any other place's only in battle ive disabled all speedhack's same problem
I also for got to tell ya that im also havin that problem when going to the item menu during battle here's some screenshot's
before going to the item menu
[
attachment=20125]
while in menu
[
attachment=20126]
a little jagged image but im using the new r1564 of gsdx its already in native res so just look at it
(07-28-2009, 05:15 AM)anito9999 Wrote: [ -> ]I also for got to tell ya that im also havin that problem when going to the item menu during battle here's some screenshot's
before going to the item menu
while in menu
a little jagged image but im using the new r1564 of gsdx its already in native res so just look at it
try turning off the alpha correction and texture filtering.
(07-27-2009, 11:05 AM)yeyoo Wrote: [ -> ] (07-27-2009, 01:13 AM)LuisR14 Wrote: [ -> ]download the Dx Redist package then (3rd link on first post)
doesnt help my friend it keeps asking for update after installtion and i cant use PCSX2 with GSDX as my DX is out of date
i need help in my prob i cant use pcsx2 with gsdx because it keeps tell me that my DX is not updated even after web updater and the redist pack what can i do?
(07-28-2009, 10:26 AM)refraction Wrote: [ -> ] (07-28-2009, 05:15 AM)anito9999 Wrote: [ -> ]I also for got to tell ya that im also havin that problem when going to the item menu during battle here's some screenshot's
before going to the item menu
while in menu
a little jagged image but im using the new r1564 of gsdx its already in native res so just look at it
try turning off the alpha correction and texture filtering.
as I said native res option already ticked on if what im seeing is true this automatically disables texture filtering this is the only game im having problems with so far well except for the overlay problem in devil kings and that shadow bug in suikoden 4 but atleast I could live with it does not affect gamespeed and no slowdowns in these games
The last gdsx give a problem! In Final Fantasy X PAL when i use fire,antima o other tek that use pixel shader , the emulator slow down to 8 fps . What is the problem of the newest gdsx? In the older gdsx how gdsx 1.7 don't give me this problem of slow down!
(07-28-2009, 10:26 AM)refraction Wrote: [ -> ] (07-28-2009, 05:15 AM)anito9999 Wrote: [ -> ]I also for got to tell ya that im also havin that problem when going to the item menu during battle here's some screenshot's
before going to the item menu
while in menu
a little jagged image but im using the new r1564 of gsdx its already in native res so just look at it
try turning off the alpha correction and texture filtering.
This usually causes the problem to be more prominent (IE: Xenosaga III Battle menus and tutorial/status messages.)
(07-29-2009, 03:37 PM)coldReactive Wrote: [ -> ] (07-28-2009, 10:26 AM)refraction Wrote: [ -> ] (07-28-2009, 05:15 AM)anito9999 Wrote: [ -> ]I also for got to tell ya that im also havin that problem when going to the item menu during battle here's some screenshot's
before going to the item menu
while in menu
a little jagged image but im using the new r1564 of gsdx its already in native res so just look at it
try turning off the alpha correction and texture filtering.
This usually causes the problem to be more prominent (IE: Xenosaga III Battle menus and tutorial/status messages.)
tnx for clearing it out for me about this setting but this does not affect dx10 since it is not in the setting's for DX10 and my problem's consists even in Dx10
Hi
I've noticed two new additions since my last update to the gsdx plugin and I would like to know that they do:
1) Allow 8 bit textures
2) Enable output merger blur effect.
Thanks for any help