sse2 is compiling now rev 476
I didn't know those sse intrinsics were not only defined by their own headers in *mmintrin.h but by intrin.h too. Weird it didn't cause any error before, could be the include order of those headers has changed now, but no idea really.
Does anyone encounter the problem that in DX10 Mode (fullscreen) the Screen just rezises itself to Window Mode?
That happens about every 5-10 minutes for me. Is this a known bug or is something wrong with my config?
Thanks Gabest, Shadow Hearts in software mode really got a big boost when there special effects, like the wind enemy special are at normal speed 45-60fps, when he breaks the roof of the train the speed it still 45-60 before it was like 25fps, the only time thats really slow is when the hero appear in the boss fight it gets 15fps, but still that was a awesome boost of fps in software mode.
(02-12-2009, 08:51 PM)Sultan Wrote: [ -> ]Does anyone encounter the problem that in DX10 Mode (fullscreen) the Screen just rezises itself to Window Mode?
That happens about every 5-10 minutes for me. Is this a known bug or is something wrong with my config?
I don't have the resize problem with DX10, though, when I start playing, it never even enters fullscreen mode, it just plays in the window mode. If I switch to DX9, then I can play fullscreen.
I never had this problem, Sultan.. @Bison: DX10 mode just goes fullscreen for me when I hit alt+enter. Have you tried it ?
(02-12-2009, 10:20 PM)Bison Wrote: [ -> ] (02-12-2009, 08:51 PM)Sultan Wrote: [ -> ]Does anyone encounter the problem that in DX10 Mode (fullscreen) the Screen just rezises itself to Window Mode?
That happens about every 5-10 minutes for me. Is this a known bug or is something wrong with my config?
I don't have the resize problem with DX10, though, when I start playing, it never even enters fullscreen mode, it just plays in the window mode. If I switch to DX9, then I can play fullscreen.
dx10 doesn't have a fullscreen mode it just streches to fullscreen
you can only use alt+enter
also don't press esc in dx10 streched-to-fullscreen the emu will give an error message (if you use playground or the newer svns you can activate "close GS Window on esc" under Misc