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^ stop spewing crap.
it is the truth

pcsx2 development very slow for fixing bug , graphic error so on.... EE and VU and GPU already a example

sorry for sound harsh



why don't you help them, then ?
http://code.google.com/p/pcsx2/
(10-07-2011, 06:34 PM)hell321 Wrote: [ -> ]it is the truth

pcsx2 development very slow for fixing bug , graphic error so on.... EE and VU and GPU already a example

sorry for sound harsh
No emulation is with out bugs, and frankly most all the games I play work just fun, most run full speed too. if you dont like how it is go play your game on our ps2/ps3 or find another emulator that is better, which there isnt
(10-07-2011, 06:11 PM)hell321 Wrote: [ -> ]this gitch same as valkyrie profile 2

development progress project!!!
(Emotion engine) 35% , VU(30%), GPU(40%) complete.
only few games work perfectly without any hacks and fix

WAIT FOR BETTER VERSION(MEANING FIX)

Vu creator mia or ???
EE creator mia or ???
GPU creator mia or ?

even without this 3 main key position other fix some problem like bug crash so on.....

final question why EE and VU complier still same thing any new develop for this critical funtion???

you are completely mistaken on everything you said here.
the EE(xx%) VU(xx%) GS(xx%) are not how complete the project is. it is how much they are being used, as in the higher they are the more work they are doing.

honestly, with all the posts you have made, stop talking. you only continue to make a fool of yourself and the people who don't know how wrong you are on things just get bad information from you, which causes problems for everyone.
(10-07-2011, 06:34 PM)hell321 Wrote: [ -> ]it is the truth

pcsx2 development very slow for fixing bug , graphic error so on.... EE and VU and GPU already a example

sorry for sound harsh

*****.

I followed the progress of pcsx2 from the start and I can say it improved A LOT, compared to any xbox emulator out there, because there is still no working emulator yet Tongue2

Also JPCSP has improved a lot. There are already a lot games playable at fullspeed.
Thanks for the advice on the last page. I will try out that link.

I do wonder if the lack of a black border around characters though happens in other cell shaded games. It may be a more universal problem, due to how cell-shading is implemented. I'd try the Wild arms series (4 and 5 I think) but I don't have access now.
Nexxxus is right i was one of the people who stood with pcsx2 fron the first versions i was really sad too see how slow it was i stopped for a month or two and tested the new versions and saw how faster it got i am really proud and thankful to the pcsx2 team for all the work they done and will do

@hell321

oh yea before i forget you sound like those jerks who laughed at the rpcs3 at emu-cr
yeah and there are still some douchebags who say that there is still no working PS2 emulator -_-

Hello everyone, I'm sort of new to this forums.

I wanted to ask if this is the correct place to make a bug report of some issues that I found. Basically in 'Virtua Fighter 4: Evolution' PAL version there are shadow issues that appear in hardware mode only (software works fine) and they are not fixable by skipdraw or other GSdx hacks.
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