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and does the first link of the first post of this thread work?
Added a direct link.
Beyond Good & Evil has this odd looking bug on both dx9 and dx10 hardware mode, some stuff is visible but other stuff is just black. It's mostly visible in the intro, where you can see a bird flying on sky and some kind of tree shapes, and other seemingly random things, but a lot of it is just black. It's almost like there is a layer somewhere there that obscures certain objects for whatever reason. Maybe it's a source of light or something that is all black. Anyways, software mode seems to render it fine. Slow but fine.

Gameplay probably suffers from the same thing, but you can't actually see anything 3D in it. 2D overlay or whatever, HUD and things, work fine though.


Man I wish I had the juice to run the software mode. So close to playing this again, yet so far. Ninja
Since the recent revisons there were some "blur fixes" and it really helps in Persona 4 and other games but is there any way to fix the rainbow colored flickering floor bug in P4?
In the very old "GSdx 0.1.4" in dx10 mode it's a LOT more tolerable since it's a little grayish layer,it's not flickering and not very noticable.In dx9 there are some overall shadow problems but still no flickering at all...
All in all
Blur+no epileptic flickering>sharpness+epileptic flickering over most part of the screen.
[Image: 70006740.th.jpg] [Image: 40354527.th.jpg]
Well,I'm glad that it's playable even if it's blurry but is this some kind of regression or a product of "a more closer to the proper way the PS2 handles things" which is of course not perfect yet?
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In Software mode everything is fine but it's low res Tongue
hmm somehow... I like the blurrier version xD
gabest do you think it would be possible to have a blur option or smoothness filter?
Some hackers have worked out the Directx 10 for winxp,
Can you make the GSdx10 also to support the winxp?

Download Directx 10 for winxp
http://lwgame.net/load/17-1-0-423
This has been an ongoing rumour for a very long time now and it is 100% not true. DirectX 10 will only work on Vista or higher.
(03-24-2009, 08:01 AM)m4rx Wrote: [ -> ]
(03-21-2009, 09:46 PM)animes Wrote: [ -> ]
(03-21-2009, 08:23 PM)dralor Wrote: [ -> ]Becuase only one manufacturer currently supports DirectX10.1 so it's a pretty useless extension for over 50% of users.

Because 10.1 was pretty much useless in the first place? Besides, in case you havent noticed, pcsx2 likes intel-nVidia. *NOT* amd-ati Wink

Meaning a 9800GTX+ is likely to have a much better performance than a 4870 for instance :-(

Yeah...
Its not justice for ATI User....
VGA Card from ATI like HD4870x2 is the best than Nvidia GTX295 for the real gaming now.Angry
I hope Gabest should trying build a plugin GsdX with Dx10.1 feature. Maybe will improvement the quality image.

10.1 is nothing more than a few minor differences and render changes. It's extremely minor and I doubt it would make a difference with PS2 emulation.
(03-23-2009, 11:14 PM)kabooz Wrote: [ -> ]hmm somehow... I like the blurrier version xD
gabest do you think it would be possible to have a blur option or smoothness filter?
Actually, it only gives a meaningful result at native res, the distance should be 1 pixel between the blended images regardless of the resolution, but upscaling stretches this distance so that the double edges can be seen clearly. I might add a checkbox to have it corrected back to 1 pixel. Since it is a kind of antialiasing technique better would be to use the capabilities of the video card.

update: added the option, END key switches in-game (DEL was AA1 already)
Hi:

I've got a question: I keep seeing posts where things are added and things are taken out and stuff but the first post still only has the 0.1.14 Version of the plugin? Where can I download the new versions?

Thanks
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