Ok, I have ten plus more games tested, but none has crashed.
I hope it was just an anomaly.
Tested Games:
Biohazard - Code Veronica X - NTSC-J
Biohazard - Gun Survivor - Code Veronica X - NTSC-J
Biohazard - Gun Survivor - Heroes Never Die - NTSC-J
Biohazard - Outbreak - NTSC-J
Biohazard - Outbreak File#2 - NTSC-J
Biohazard 4 - NTSC-J
Batman - Begins - NTSC-U/C
Family Guy - Video Game - NTSC-U/C
Project Zero I - PAL
Project Zero II - Crimson Butterfly - PAL
Project Zero III - The Tormented - PAL
Star Trek - Shattered Universe - PAL
Star Trek - Shattered Universe - PAL
Code:
PCSX2 1.1.0.r5719 - compiled on Aug 16 2013
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft Windows 7 Service Pack 1 (build 7601), 64-bit
Physical RAM = 32766 MB
CPU name = Intel(R) Xeon(R) CPU X5470 @ 3.33GHz
Vendor/Model = GenuineIntel (stepping 10)
CPU speed = 3.332 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 040ce3bd
x86EFlags = 20100800
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\PlayStation 2 - PCSX2 - v.1.X.X - R. 5XXX - Beta - PS2 Emulator\plugins\GSDX v.0.1.16 SSE4.01 - SVN - R.5627 - BETA.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Program Files (x86)\PlayStation 2 - PCSX2 - v.1.X.X - R. 5XXX - Beta - PS2 Emulator\plugins\X-PAD v.0.2.0 - SVN - R.5692 - BETA.dll
Binding SPU2: C:\Program Files (x86)\PlayStation 2 - PCSX2 - v.1.X.X - R. 5XXX - Beta - PS2 Emulator\plugins\SPU2-X v.2.0.0 - SVN - R.5695 - BETA.dll
Binding CDVD: C:\Program Files (x86)\PlayStation 2 - PCSX2 - v.1.X.X - R. 5XXX - Beta - PS2 Emulator\plugins\CDVDOLIO v.0.1.0 - SVN - R.5692 - BETA.dll
Binding USB: C:\Program Files (x86)\PlayStation 2 - PCSX2 - v.1.X.X - R. 5XXX - Beta - PS2 Emulator\plugins\USBNULL v.0.7.0 - SVN - R.5684 - BETA.dll
Binding FW: C:\Program Files (x86)\PlayStation 2 - PCSX2 - v.1.X.X - R. 5XXX - Beta - PS2 Emulator\plugins\FIREWIRENULL v.0.7.0 - SVN - R.5684 - BETA.dll
Binding DEV9: C:\Program Files (x86)\PlayStation 2 - PCSX2 - v.1.X.X - R. 5XXX - Beta - PS2 Emulator\plugins\DEV9NULL v.0.5.0 - SVN - R.5684 - BETA.dll
Plugins loaded successfully.
(GameDB) 9645 games on record (loaded in 237ms)
HLE Host: Set 'host:' root path to: C:\Program Files (x86)\PlayStation 2 - PCSX2 - v.1.X.X - R. 5XXX - Beta - PS2 Emulator\Elf\
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: K:\Virtual CloneDrive PS2 Games (.iso)\Star Trek - Shattered Universe - ''PAL - B.R.D. VERSION'' - (PS2)\Star Trek - Shattered Universe - ''PAL - B.R.D. VERSION'' - (PS2).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (945600 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Program Files (x86)\PlayStation 2 - PCSX2 - v.1.X.X - R. 5XXX - Beta - PS2 Emulator\Memcards\00 - Playstation 2 - MemCard - (PS2).ps2
McdSlot 1: C:\Program Files (x86)\PlayStation 2 - PCSX2 - v.1.X.X - R. 5XXX - Beta - PS2 Emulator\Memcards\00 - Playstation 1 - MemCard - (PS1).mcr
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.30(20/02/2008) Console
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:4.00, ctm:393Mhz, cpuclk:295Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Sep 5 2006 12:57:08
CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M
ELF (host:C:\Program Files (x86)\PlayStation 2 - PCSX2 - v.1.X.X - R. 5XXX - Beta - PS2 Emulator\Elf\Pillgen v.1.00 - 60 FPS - NTSC.elf) Game CRC = 0xEA599EDE, EntryPoint = 0x00200770
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname host:C:¥Program Files (x86)¥PlayStation 2 - PCSX2 - v.1.X.X - R. 5XXX - Beta - PS2 Emulator¥Elf¥Pillgen v.1.00 - 60 FPS - NTSC.elf secname all
loadelf version 3.30
Input ELF format filename = host:C:¥Program Files (x86)¥PlayStation 2 - PCSX2 - v.1.X.X - R. 5XXX - Beta - PS2 Emulator¥Elf¥Pillgen v.1.00 - 60 FPS - NTSC.elf
0 00200000 0000392c .
1 00243930 00001db8 .
Loaded, host:C:¥Program Files (x86)¥PlayStation 2 - PCSX2 - v.1.X.X - R. 5XXX - Beta - PS2 Emulator¥Elf¥Pillgen v.1.00 - 60 FPS - NTSC.elf
start address 0x200770
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: K:\Virtual CloneDrive PS2 Games (.iso)\Star Trek - Shattered Universe - ''PAL - B.R.D. VERSION'' - (PS2)\Star Trek - Shattered Universe - ''PAL - B.R.D. VERSION'' - (PS2).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (945600 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Program Files (x86)\PlayStation 2 - PCSX2 - v.1.X.X - R. 5XXX - Beta - PS2 Emulator\Memcards\00 - Playstation 2 - MemCard - (PS2).ps2
McdSlot 1: C:\Program Files (x86)\PlayStation 2 - PCSX2 - v.1.X.X - R. 5XXX - Beta - PS2 Emulator\Memcards\00 - Playstation 1 - MemCard - (PS1).mcr
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.30(20/02/2008) Console
# Initialize memory (rev:4.00, ctm:393Mhz, cpuclk:295Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Sep 5 2006 12:57:08
CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_522.09;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_522.09;1) Game CRC = 0xF2203CF6, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_522.09;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = PAL
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_522.09;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_522.09;1
0 00100000 000caa80 .............
1 001cea80 00008208 ..
Loaded, cdrom0:¥SLES_522.09;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥RES¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥RES¥IOP¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥RES¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥RES¥IOP¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥RES¥IOP¥STREAM.IRX;1 args 0 arg
Exit MultiStream V6.2 Thread Load
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥RES¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥RES¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 31, ret 2
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
padman: *** VBLANK OVERLAP ***
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
NVIDIA GeForce GTX 560 Ti (9.18.13.2049)
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
NVIDIA GeForce GTX 560 Ti (9.18.13.2049)
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
NVIDIA GeForce GTX 560 Ti (9.18.13.2049)
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
NVIDIA GeForce GTX 560 Ti (9.18.13.2049)
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
NVIDIA GeForce GTX 560 Ti (9.18.13.2049)
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
NVIDIA GeForce GTX 560 Ti (9.18.13.2049)
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
NVIDIA GeForce GTX 560 Ti (9.18.13.2049)
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Decommitting host memory for virtual systems...
EE/iR5900-32 Recompiler Reset
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...