(04-25-2015, 01:46 AM)hellbringer616 Wrote: [ -> ]Linux only or do you want Windows tests as well?
GTX680 which i think has OGL 4.5
Well, I already helped him out with it, but more tests can't hurt.
I don't know if os matters.
Launching SotC with opengl crashes my display driver
(04-25-2015, 03:37 AM)Ōkami Amaterasu Wrote: [ -> ]Launching SotC with opengl crashes my display driver
Weird, it works fine for me. Latest build? AMD or nvidia?
FFXII cgi doesn't work anymore in opengl.
(04-25-2015, 03:47 AM)dogen Wrote: [ -> ]Weird, it works fine for me. Latest build? AMD or nvidia?
http://pastebin.com/cevT2QTE
That's my log from a full boot to where it crashes, which is immediately after the opening credits start. the same thing happens on my desktop with a 7850. both are using catalyst 15.3, but this has happened on earlier versions
@shinra358
More details please. If it is a static scene, could you generate me a gs dump (shift + F8), dump will be generated in snaps directory. Compress and publish it on the web
@Ōkami Amaterasu
Something is wrong. Normally when DSA is not supported
Quote:INFO: GL_ARB_direct_state_access is NOT SUPPORTED
It must emulate it. I screw up something. It must print this message
Quote:DSA is not supported. Replace GL function pointer to emulate it
Edit: new version available for AMD. Could someone test it.
Edit2: @shinra358
Give a test with this option
Quote:override_GL_ARB_texture_barrier = 0
http://www.mediafire.com/download/9d7dr0...p/snaps.7z
With the first option on, still black screen on cgi (fmvs).
With both options on, still black screen on cgi.
Both options off = crash.
Both options not included = black screen on cgi.
For quick access to cgi, watch intro when you first load the game without pressing anything.
Did you generate the dump in opengl or in dx? It is strange, I can't replay it correctly on the SW renderer!
Anyway which option did you use exactly?
opengl. works fine in dx11 (videos).
What I referred to as the 1st option = ogl_vertex_storage = 1
2nd option = override_GL_ARB_texture_barrier = 0
Could you regenerate me a dump from DX11. I'm afraid I got wrong value on the dump due to caching.