On linux, when I change a GUI option the plugin is stopped. Is it the same on windows?
Quote:Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
yes, the same happens to windows.
(05-31-2015, 02:39 PM)Bositman Wrote: [ -> ]Thanks for reporting the OpenGL settings issue, made a github issue here: https://github.com/PCSX2/pcsx2/issues/565
hmm maybe this is why GSDX Shader dont work in OpenGL?, then again Could of swore i test GSDX with it already applied before the games run.
I shall test it again and report back.
*Edit* no that is not why it dont work, guess till Asmodean reappears the mystery continues
Sidenote the FXAA option in GSDX (the UI) does apply on the the fly
(05-30-2015, 09:32 AM)gregory Wrote: [ -> ]It seems that I have fixed Guitar of Heros 3 (the vertical band) by accident If you want to test it, you can use this branch https://github.com/PCSX2/pcsx2/pull/555
The fix is opengl only
Just in case you didn't notice the threads in public compatibility, your hardware hack also fixed 'Wallace & Gromit' & 'Looney tunes' vertical stripes problems...
GG Gregory!!
(05-31-2015, 09:09 PM)Parotaku Wrote: [ -> ]Just in case you didn't notice the threads in public compatibility, your hardware hack also fixed 'Wallace & Gromit' & 'Looney tunes' vertical stripes problems...
GG Gregory!!
That is actually an old hack that now requires an option
(05-31-2015, 10:08 PM)refraction Wrote: [ -> ]That is actually an old hack that now requires an option
Oh, my bad...
Well, it fixed stuff so GG to devs anyway...
which hack? You mean the auto skip depth hack ? I wanted to remove it in favor of a crc level. This mean you will need to disable CRC to disable this hack.