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(04-16-2009, 11:58 PM)LuisR14 Wrote: [ -> ]well that's what you'll get with dx9 Smile (dx9 doesn't handle z-fighting very well Sad)

Extra annoying double bonus - I have a DX10 GPU in this computer (8800 GTS), however I can't install Vista as this is my work computer (I work at a game company, and I like to play games on my lunch break), so I'm pretty much stuck with DX9 forever. Hence the reason I'd love to see this fixed in DX9 (or see an OGL plugin get speedy enough to run as fast as GSdx, but that might be a while, since GSdx is so fast compared to the competition)
there should be some way of fixing it Ninja Unsure
Cutscnes in Yakuza 2 are overblured in hardware mode. Is it some kind of post processing?
Here is gs http://www.sendspace.com/file/xfx45u
(04-17-2009, 10:11 AM)Dr.J Wrote: [ -> ]Cutscnes in Yakuza 2 are overblured in hardware mode. Is it some kind of post processing?
Here is gs http://www.sendspace.com/file/xfx45u

I beat Yakuza2 few months ago by using DX9 GSDX,the problem you have could be solved by check/uncheck Alpha Correction(FBA) ,if not ,try some other option else.

and every time I exit the full screen(by pressing ESC),and re-enter full screen ,the blur effect will somehow change,I don't know why.
(04-12-2009, 10:33 PM)ferrarinews Wrote: [ -> ]I do not know that this new version brings improvements, i know, is, in Direct3d10 Gran Turismo 4 is like that :
[Image: 51783331.jpg]
I know I'm boring, but I also know, but you gabest, has the capacity to resolve this.
Is so difficult? Solve problems in other games and this nothing?
I promise, if you solve the problem i do not boring more, OK ?
Thanks..

P.S. In the circuit George V Paris, it is impossible to play, even in Direct3d10, can be more faster?

The same problem with the rev r997, nothing change.
(04-17-2009, 11:46 AM)beenn Wrote: [ -> ]I beat Yakuza2 few months ago by using DX9 GSDX,the problem you have could be solved by check/uncheck Alpha Correction(FBA) ,if not ,try some other option else.

and every time I exit the full screen(by pressing ESC),and re-enter full screen ,the blur effect will somehow change,I don't know why.

There is a lot of blur even without FBA.
Thankyou Gabest for the best working GpuPluggin out there! It never fails to make me smile when i load up a ps2 game on my PC. I love Emu`s and collect them. Your pluggin is why i can play FFXII on my PC. Keep up the Great Work!!


ps.a question....why do movies play back slow? (any therory`s)
Strange bug with Soul Calibur 2. This game run SLOW AS HELL. HW mode, or SW - almost no speed difference (3-5 fps ingame) + some garbage on screen. ZeroGS work near perfect with 30fps (A64 3000+ GF7600GS - config sucks but....). Tested on NTSC-U and PAL versions: no difference.
ps: sorry for crappy google-translate english.
The newest r997 make the INTC Sync Hack useless.
On r962 with INTC on Ar Tonelico 3 I get ~150fps,without it 50fps
On r997 with/without INTC I get 50fps on the same game,same place.

On the pictures only INTC is enabled from the hacks
(04-17-2009, 08:57 PM)roni256 Wrote: [ -> ]Strange bug with Soul Calibur 2. This game run SLOW AS HELL. HW mode, or SW - almost no speed difference (3-5 fps ingame) + some garbage on screen. ZeroGS work near perfect with 30fps (A64 3000+ GF7600GS - config sucks but....). Tested on NTSC-U and PAL versions: no difference.
ps: sorry for crappy google-translate english.

Just use DX10 mode.
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