I have a problem in the GoW 1, the final battle against Ares, then from the clones, the game hangs on a white screen, the emulator still running, just not shown anything. How to solve this?
(05-08-2009, 01:06 AM)faelz1n Wrote: [ -> ]I have a problem in the GoW 1, the final battle against Ares, then from the clones, the game hangs on a white screen, the emulator still running, just not shown anything. How to solve this?
I have the same problem... but the problem isnt about the plugin, it´s about the emulator...you should ask this in "bug reporting"
(05-07-2009, 09:04 PM)kamikriss Wrote: [ -> ]Gabest, would you please take a look at Star Wars Force Unleashed problem? It's one of last most popular games with ingame status.
I have two star wars games here, both have polygonal errors, I checked them a couple times already but I think it's an emu problem.
So, should I post it in bug reporting section?
(05-07-2009, 02:09 PM)AnaTo Wrote: [ -> ] (05-07-2009, 11:28 AM)theway Wrote: [ -> ]In final Fantasy X-2 the movies doesn't run correctly when I use GSDX mode
I'm not only one having this problem
http://forums.pcsx2.net/thread-4790-page-1.html
So, can someone fix this problem
Set deinterlace to blend, resolution to native.
Thanks, it did work
But I'm going to play it using ZeroGS, it runs better than GSDX
Puzzle Quest [NTSC]
Pcsx2 1147
Gsdx 1145 default
Linuz Iso CDVD Rev 0.9.0 Rev 1118
cpu limit
Gamefixes none
Speedhack none
Directx End User Mar09
Directx SDK Mar09
Bug:The menu and the game is well!
My pc:
Windows XP sp3
AMD64x2+ 5600
4gb RAM DRR800
ATI Radeon HD 3650 128bit 1gb
ok.... I tried GSDX 1145 and it broke by GOW2
I replaced my old gsdx dlls with the new ones, the old version was 1045 or something... where can i find the older one?
(05-09-2009, 02:26 AM)LuisR14 Wrote: [ -> ]try compiling it
i can't use the software needed to compile
i read that to compile i need visual c++ and a direct x developer's kit and i'm no developer
well you don't need to be a developer to compile it
(just follow the compile guide in the "Pcsx2 Bug Report" section
)