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Full Version: Devil May Cry 3 [SLES 53038] (E)
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status=5;
version=0.9.2;
console=PS2;
crc=7ADCB24A;
img_t=1151098787j02;
img_f=1151098730j02;
wikiurl=Link;
Code:
empty
PC Specs:

CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB

Build Description: PCSX2 1.7.0-dev-43 (Windows 7 SP1)
If other please specify: N/A

BIOS Used: Europe v02.30(20/02/2008) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL Hardware, 4x Native, Bilinear (PS2) Texture Filtering, Texture Filtering of Display (Disabled)

GSdx HW Hacks: None

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done: completed

Comments:

* Have some troubles to complete. And better playing in software mode, since in hardware mode a lot of noticeable, but not critical graphical bugs.

Bugs:

* Many graphic bugs: over light, changing colors, blur, disappearing effects (like fog and color filters) and etc.
* 18th mission is impossible to beat, if not switch "EE/FPU Advanced Recompiler Options" from default "Chop/Zero" to "Nearest".

Status
Playable
If the game looks fine and has no speed issues in software mode, it should be marked as playable