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Full Version: Plugin failure warning in console.
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Code:
Path: E:\na\Playstation 2\Plugins\gsdx32-avx-r5350.dll
File is not a valid dynamic library.
Some kinda plugin failure: E:\na\Playstation 2\Plugins\gsdx32-avx-r5350.dll

This problem doesn't seem detrimental or harmful, I'm just reporting it because it looks odd.

To reproduce do the following:
1) Go to Plugins/BIOS Selector
2) Done
That's weird your CPU should support AVX...have you installed service pack 1 for Windows 7? Maybe a motherboard bios update is needed
This message is displayed when the plugin can't be loaded, which can happen if it uses features which are not available on your system (e.g. gsdx which is compiled to use avx on a system where avx is not available), or DLLs which the plugin expects but are not found, etc.
the original i's dont support AVX if im not mistaken since it was only introduced in sandy bridge
P6T is Nahalem/Gulftown/Westmere gen, no AVX support.
Oh ok then normal error message. Although would be nice if we checked like we do in SSE4 and just not show it on list instead of erroring out like this.
What kind of performance improvement does AVX provide on its own, roughly?
Maybe I was wrong but... not a single FPS increase in GSDX hardware mode with AVX compared to SSE4.1.
AVX only provides a couple of FPS speed ups in software renderers only
^ can we do a check?

.... you know what, imma go google how to do it, wish me luck

EDIT:

alright i give up, pcsx2 does indeed have avx checking and it works, but i cant find for the life of me where it decides to load a GSdx plugin or not based on that info....

seriously bonus points to the pcsx2 devs, because i cant even hope to follow half of that code