1) NBA Ballers
2) SLUS-20541
3) Game CRC = 0xD9C58F05
4) PC Specs:
CPU: AMD A8-3800 @ 2.7ghz
GPU: Radeon HD 6550D
Build Description: PCSX2 1.2.1.r5875 - Windows
BIOS: USA v02.00(14/06/2004) Console
EE/VU Clamp modes: Normal/Extra
EE/VU Rounding: Chop/Chop
Speedhacks used: EE Cyclerate 2, VU Cycle Stealing 2, Enable INTC, Enable Wait Loop, mVU Flag Hack, MTVU
Amount of testing done: Much
Comments: Game characters have culling issues, parts of their bodies flicker transparent. This is fixed by setting the clamping mode for VUs to extra.
Other than that, there are no other glitches I have noticed.
I am able to run this game at 2x resolution at 60fps.
Here's a nice screenshot of the game running at 3x with a shader (My PC can't handle 3x resolution with a shader at 60fps):
It looks at lot like a basketball game running on a PS3.
Status
Playable
Yes, monsterjamp ,use this formact.
1)Game title-
2)ELF name:
3)Game CRC-
Compatibility report:Work fine.
PC Specs:
CPU:
GPU:
Build Description: PCSX2 1.3 Git 28 of May Release Pack - Windows
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes:
EE/VU Rounding:
Speedhacks Used:
Standard Speedhackers
Gamefixes Used:
Amount of testing done (little/medium/much/completed-game):
Comments:
Bugs:N/A
Status
Playable
You can post the image below the status-playable.
here the link.
http://forums.pcsx2.net/Thread-NBA-Ballers-SLUS-20541-U
1) Evolution Skateboarding
2) SLUS-20540
3) 0x536D9565
PC Specs:
CPU: Intel Core i7-2670QM @ 2.2 Ghz
GPU: Nvidia GTX 560M 2048MB
Build Description: PCSX2 1.2.1 Release Pack - Windows
BIOS Used: USA v02.00(14/06/2004) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used: MTVU
Gamefixes Used: None
Amount of testing done (little/medium/much/completed-game): completed game w/1 created skater, 1 pro skater, and 1 secret skater.
Comments: Black screen in "hardware" mode, but all levels and skaters playable in "software" mode.
Bugs: N/A
Status
Playable
1)NBA Ballers Phenom
2)SLUS-21186
3)0xB9BCD679
PC Specs:
CPU: Intel Core i7-2670QM @ 2.2 Ghz
GPU: Nvidia GTX 560M 2048MB
Build Description: PCSX2 1.2.1 (r5875) - Windows
If other please specify: N/A
BIOS Used: USA v02.00(14/06/2004) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used: MTVU
Gamefixes Used: None
Amount of testing done (little/medium/much/completed-game): much
Comments: Runs at 60 FPS on both software and hardware rendering (2x native). Occasional stutter during cutscenes.
Bugs: N/A
Status
Playable
1)Game title - Jimmy Neutron - Boy Genius - Jet Fusion
2)ELF name: SLUS-20696
3)Game CRC: 0xFCC09959
4)Compatibility report:
PC Specs:
CPU: AMD Phenom II x6 @ 3.07 Ghz
GPU: AMD Radeon HD 6900 Series 2 GB
Build Description: PCSX2 1.2.1 - Windows
If Other please reply: N/A
BIOS Used: USA v02.00(14/06/2004) Console
EE/VU Clamp modes: Normal/None
EE/VU Rounding: Chop/Chop
Speedhacks Used:
EE Cyclerate: 3
VU Cycle Stealing: 0.5
Enable INTC Spin Detection
Enable Wait Loop Detection
mVU Flag Hack
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
The settings listed above I preset them to Agreessive Plus, but even on Balanced or below, it still gives bugs. Messing with other options drops the FPS rate.
Bugs:
There's a black box that covers half the game, which makes it almost unplayable, and occasional in FPS drop. No other bugs that I cannot find.
Status
Ingame
1)Game title - Nicktoons Unite!
2)ELF name: SLUS-21284
3)Game CRC: 0x28D09BF9
4)Compatibility report:
PC Specs:
CPU: AMD Phenom II x6 @ 3.07 Ghz
GPU: AMD Radeon HD 6900 Series 2 GB
Build Description: PCSX2 1.2.1 - Windows
If Other please reply: N/A
BIOS Used: USA v02.00(14/06/2004) Console
EE/VU Clamp modes: Normal/None
EE/VU Rounding: Chop/Chop
Speedhacks Used:
EE Cyclerate: 3
VU Cycle Stealing: 0.5
Enable INTC Spin Detection
Enable Wait Loop Detection
mVU Flag Hack
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): little
Comments:
N/A
Bugs:
A serious graphic issue that it does not display no textures to the models. An issue which makes it unplayable is that it does this weird force stretch screen through cutscenes and some throughout the gameplay. Sometimes, the game screen flickers too.
Status
Ingame