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Here you g
Edit: Whoops, there already was a thread for this...
http://forums.pcsx2.net/Thread-Star-Ocea...#pid230811

It has a different ELF because it was taken from disc 1
Game Name : NCAA Football 06
Region : NTSC
Game ELF Name : SLUS 21214
Comaptibility : Ingame
CRC : 0xF9D574EF

PC Specs:

CPU: AMD FX-6100 @ 3.3Ghz
GPU: ATI Radeon HD 6870 1GB

Build Description: PCSX2 1.0.0 Release Pack - Windows

BIOS Used: USA v2.20(1/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done: medium

Comments:

Does not play well. Aside from the bugs below the FPS during game go from 60 when not running a play to about 30-35 when running a play. Menus work fine.

Bugs:

Sky textures are pitch black.
Commentary booth is completely missing.
Minor glitching/stretching on loading screens.

Status
Ingame
Did you try GSdx software mode to see if the bugs persist there? Also low FPS do not affect the game's compatibility status, since it is PC dependent.
Bosit can you check if this thread has unstickied when you post, this is like the millionth time I've had to re-sticky it Tongue2
Yes, damned cookie had the stick thread option checked Tongue
1)Game title: Shadow Hearts - From the New World
2)Region: PAL-E
3)ELF name: SLES 54711
4)Game CRC: 03F9539F
5)Compatibility report:

PC Specs:

CPU: Intel Core2 Duo E8500 @ 3.8Ghz
GPU: AMD Radeon HD6770

Build Description: PCSX2 1.1.0.r5427 - Windows

BIOS Used: Europe v01.60(19/03/2002) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Recommended, Enable fast CDVD

Gamefixes Used:
GSdx WildArmsOffset (half)

Amount of testing done (little/medium/much/completed-game):
Complete

Comments:
Various graphical glitches. Plays perfectly fine otherwise.

Bugs:

-Hardware mode gets the screen messed up when the judgement ring appears (fixed by using SW mode)
-Hardware mode has some transparency issues (sun flare etc) (fixed by using SW mode)
-Hardware mode when changing views in battle does not keep the latest framebuffered scene (?) (fixed by using SW mode)
-Hardware mode has some minor text alignment issues in dialogue boxes (mostly fixed by using WildArmsOffset hack set to half)


Status
Playable
1)Game title: Ar tonelico II - Sekai ni Hibiku Shōjo-tachi no Metafalica
2)Region: NTSC-J
3)ELF name: SLPS 25819
4)Game CRC: 68CE6801
5)Compatibility report:

PC Specs:

CPU: Intel Core2 Duo E8500 @ 3.8Ghz
GPU: AMD Radeon HD6770

Build Description: PCSX2 1.1.0.r5427 - Windows

BIOS Used: Europe v01.60(19/03/2002) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Recommended, Enable fast CDVD

Gamefixes Used:
Switch to GSdx software rendering when a FMV plays
GSdx Sprite hack (half)
GSdx WildArmsOffset hack (half)

Amount of testing done (little/medium/much/completed-game):
Little

Comments:
Various graphical glitches. Plays perfectly fine otherwise.

Bugs:

-Hardware mode corrupts lower half of the world map (fixed by using SW mode)
-Hardware mode has some visible black lines in character sprites (fixed by using Sprite hack set to half or using SW mode)
-Hardware mode has some alignment issues with character portraits (reduced by WildArmsOffset hack set to half, fixed by disabling texture filtering or using SW mode)
-Hardware mode introduces visible vertical lines during FMV playback (fixed by using native resolution, disabling texture filtering or using SW mode)
-AC3 tracks in FMVs cannot be decoded


Status
Playable
Thanks again Smile please repost your results here http://forums.pcsx2.net/Thread-Ar-toneli...PS-25819-J

If you have trouble posting due to the title limit, remove the "RE: " from the post title and let us know here, i will have to shorten the name
1)Game title: Legacy Of kain : Blood Omen 2 (NTSC)
2)ELF name: SLUS20024
3)Game CRC: 0x9A8DC7D3
4)Compatibility report: Playable with an TWITCH !


PC Specs:

CPU: AMD Phenom II X4 965BE @4Gigglehurtz
GPU: AMD/ATI VTX HD6870

Build Description: PCSX2 1.0.0 Release Pack - Windows
If other please specify: currently updated with some files from r5464

BIOS Used/tried: USA v01.60(07/02/2002),v02.30(20/02/2008) Console
EE/VU Clamp modes: tried both Normal/Normal or E+P/E+P
EE/VU Rounding: Chop/Chop

Speedhacks Used: tried both OFF/recommended (safest)

Gamefixes Used: Auto = enable manual game fix (not ticked)


Amount of testing done (little/medium/much/completed-game): Much

Comments:

Seems to play fine, 98% i get fps 55 - 60.

Graphics garbled , i.e crates/windows buildings / walls !

Bugs:

Most common phenomen i noticed, mind controlling slave works do get stuck at

ledges/bridges !
Tis important part, since you need them to solve some "puzzles" to advance !!

Also, have had Memcard fail save resulting in corrupt save!! but as i move on and reach

another checkpoint i can save to memcard again.

And final, have found a few "TLB missing" errors in the logs that eventually result in
game freez/lock up= restart /reboot !

And just 1 Trap exception at 0x00463008 warning/error at game startup !

Screenie / example ↓

[Image: 11605657.jpg]


Although the compatibility list say "Playable" i have experienced it a weebit different Huh!

Status
Ingame