07-27-2014, 08:11 AM
(07-27-2014, 08:00 AM)vsub Wrote: [ -> ]No...the bios version\region is never the problem regarding any problem(except if you are using the oldest PS2 bios...JP v1.00)
then whats causing them not to work ?
(07-27-2014, 08:00 AM)vsub Wrote: [ -> ]No...the bios version\region is never the problem regarding any problem(except if you are using the oldest PS2 bios...JP v1.00)
(07-27-2014, 08:23 AM)vsub Wrote: [ -> ]I told you,the game is moving things is memory so the codes that worked before,now are at different address.
That's why I don't rely on the codes find over the net and make codes I want(I play on my PS2 so I just change few things with pcsx2 and artmoney,save the game and copy the save to my PS2)
(07-27-2014, 08:38 AM)vsub Wrote: [ -> ]Ok let's say it like this
This is a code that worked before
//Max Mod Lvl
patch=1,EE,01FDEDBC,extended,00000063
Now for some reason the game decides to move that address to different location and place something else in this place.
Now the code location may be another address.
//Max Mod Lvl
patch=1,EE,different address,extended,00000063
Do you understand it now...it's not something that you can control.
There are other games that act that way too.
(07-27-2014, 06:07 AM)Devilswarchild Wrote: [ -> ]gametitle=Ms Saga A New Dawn [SLUS_212.70] (USA) [9F18CBC5]
gametitle=Ms Saga A New Dawn
//Mobile Suit 1 Codes
//Max Mod Lvl
//patch=1,EE,01FDEDBC,extended,00000063
//Max EN
//patch=1,EE,01FDEDBD,extended,00000063
//Max HP
//patch=1,EE,11FDEDBE,extended,0000270F
//Max MEL
//patch=1,EE,11FDEDC0,extended,000003E7
//Max RNG
//patch=1,EE,11FDEDC2,extended,000003E7
//Max AMR
//patch=1,EE,11FDEDC4,extended,000003E7
//Max SPD
//patch=1,EE,11FDEDC6,extended,000003E7
//Mobile Suit 2 Codes
//Max Mod Lvl
//patch=1,EE,01FDEE38,extended,00000063
//Max EN
//patch=1,EE,01FDEE39,extended,00000063
//Max HP
//patch=1,EE,11FDEE3A,extended,0000270F
//Max MEL
//patch=1,EE,11FDEE3C,extended,000003E7
//Max RNG
//patch=1,EE,11FDEE3E,extended,000003E7
//Max AMR
//patch=1,EE,11FDEE40,extended,000003E7
//Max SPD
//patch=1,EE,11FDEE42,extended,000003E7
//Mobile Suit 3 Codes
//Max Mod Lvl
//patch=1,EE,01FDEEB4,extended,00000063
//Max EN
//patch=1,EE,01FDEEB5,extended,00000063
//Max HP
//patch=1,EE,11FDEEB6,extended,0000270F
//Max MEL
//patch=1,EE,11FDEEB8,extended,000003E7
//Max RNG
//patch=1,EE,11FDEEBA,extended,000003E7
//Max AMR
//patch=1,EE,11FDEEBC,extended,000003E7
//Max SPD
//patch=1,EE,11FDEEBE,extended,000003E7
//Mobile Suit 4 Codes
//Max Mod Lvl
//patch=1,EE,01FDEF30,extended,00000063
//Max EN
//patch=1,EE,01FDEF31,extended,00000063
//Max HP
//patch=1,EE,11FDEF32,extended,0000270F
//Max MEL
//patch=1,EE,11FDEF34,extended,000003E7
//Max RNG
//patch=1,EE,11FDEF36,extended,000003E7
//Max AMR
//patch=1,EE,11FDEF38,extended,000003E7
//Max SPD
//patch=1,EE,11FDEF3A,extended,000003E7
//Mobile Suit 5 Codes
//Max Mod Lvl
//patch=1,EE,01FDEFAC,extended,00000063
//Max EN
//patch=1,EE,01FDEFAD,extended,00000063
//Max HP
//patch=1,EE,11FDEFAE,extended,0000270F
//Max MEL
//patch=1,EE,11FDEFB0,extended,000003E7
//Max RNG
//patch=1,EE,11FDEFB2,extended,000003E7
//Max AMR
//patch=1,EE,11FDEFB4,extended,000003E7
//Max SPD
//patch=1,EE,11FDEFB6,extended,000003E7
//Mobile Suit 6 Codes
//Max Mod Lvl
//patch=1,EE,01FDF028,extended,00000063
//Max EN
//patch=1,EE,01FDF029,extended,00000063
//Max HP
//patch=1,EE,11FDF02A,extended,0000270F
//Max MEL
//patch=1,EE,11FDF02C,extended,000003E7
//Max RNG
//patch=1,EE,11FDF02E,extended,000003E7
//Max AMR
//patch=1,EE,11FDF030,extended,000003E7
//Max SPD
//patch=1,EE,11FDF032,extended,000003E7
//Mobile Suit 7 Codes
//Max Mod Lvl
//patch=1,EE,01FDF0A4,extended,00000063
//Max EN
//patch=1,EE,01FDF0A5,extended,00000063
//Max HP
//patch=1,EE,11FDF0A6,extended,0000270F
//Max MEL
//patch=1,EE,11FDF0A8,extended,000003E7
//Max RNG
//patch=1,EE,11FDF0AA,extended,000003E7
//Max AMR
//patch=1,EE,11FDF0AC,extended,000003E7
//Max SPD
//patch=1,EE,11FDF0AE,extended,000003E7
//Mobile Suit 8 Codes
//Max Mod Lvl
//patch=1,EE,01FDF120,extended,00000063
//Max EN
//patch=1,EE,01FDF121,extended,00000063
//Max HP
//patch=1,EE,11FDF122,extended,0000270F
//Max MEL
//patch=1,EE,11FDF124,extended,000003E7
//Max RNG
//patch=1,EE,11FDF126,extended,000003E7
//Max AMR
//patch=1,EE,11FDF128,extended,000003E7
//Max SPD
//patch=1,EE,11FDF12A,extended,000003E7
//Mobile Suit 9 Codes
//Max Mod Lvl
//patch=1,EE,01FDF19C,extended,00000063
//Max EN
//patch=1,EE,01FDF19D,extended,00000063
//Max HP
//patch=1,EE,11FDF19E,extended,0000270F
//Max MEL
//patch=1,EE,11FDF1A0,extended,000003E7
//Max RNG
//patch=1,EE,11FDF1A2,extended,000003E7
//Max AMR
//patch=1,EE,11FDF1A4,extended,000003E7
//Max SPD
//patch=1,EE,11FDF1A6,extended,000003E7
//Mobile Suit 10 Codes
//Max Mod Lvl
//patch=1,EE,01FDF218,extended,00000063
//Max EN
//patch=1,EE,01FDF219,extended,00000063
//Max HP
//patch=1,EE,11FDF21A,extended,0000270F
//Max MEL
//patch=1,EE,11FDF21C,extended,000003E7
//Max RNG
//patch=1,EE,11FDF21E,extended,000003E7
//Max AMR
//patch=1,EE,11FDF220,extended,000003E7
//Max SPD
//patch=1,EE,11FDF222,extended,000003E7
//Mobile Suit 11 Codes
//Max Mod Lvl
//patch=1,EE,01FDF294,extended,00000063
//Max EN
//patch=1,EE,01FDF295,extended,00000063
//Max HP
//patch=1,EE,11FDF296,extended,0000270F
//Max MEL
//patch=1,EE,11FDF298,extended,000003E7
//Max RNG
//patch=1,EE,11FDF29A,extended,000003E7
//Max AMR
//patch=1,EE,11FDF29C,extended,000003E7
//Max SPD
//patch=1,EE,11FDF29E,extended,000003E7
//Shining Gundam
//patch=1,EE,11FDD73A,extended,0000039B
//patch=1,EE,01FDDB4D,extended,0000005A
//Master Gundam
//patch=1,EE,11FDD748,extended,000003A2
//patch=1,EE,01FDDB54,extended,0000005A
//Altron
//patch=1,EE,11FDD746,extended,000003A1
//patch=1,EE,01FDDB53,extended,0000005A
//Sand Rock
//patch=1,EE,11FDD744,extended,000003A0
//patch=1,EE,01FDDB52,extended,0000005A
//Heavy Arms
//patch=1,EE,11FDD742,extended,0000039F
//patch=1,EE,01FDDB51,extended,0000005A
//DeathScythe
//patch=1,EE,11FDD740,extended,0000039E
//patch=1,EE,01FDDB50,extended,0000005A
//Wing Gundam
//patch=1,EE,11FDD73E,extended,0000039D
//patch=1,EE,01FDDB4F,extended,0000005A
//God (Burning) Gundam
//patch=1,EE,11FDD73C,extended,0000039C
//patch=1,EE,01FDDB4E,extended,0000005A
//ZZ Gundam
//patch=1,EE,11FDD734,extended,00000398
//patch=1,EE,01FDDB4A,extended,0000005A
//Zeta Gundam
//patch=1,EE,11FDD724,extended,00000390
//patch=1,EE,01FDDB42,extended,0000005A
//Gundam Mark II
//patch=1,EE,11FDD720,extended,0000038E
//patch=1,EE,01FDDB40,extended,0000005A
//Full Armor Gundam
//patch=1,EE,11FDD708,extended,00000382
//patch=1,EE,01FDDB34,extended,0000005A
//Hyaku Shiki
//patch=1,EE,11FDD722,extended,0000038F
//patch=1,EE,01FDDB41,extended,0000005A
//Nu Gundam
//patch=1,EE,11FDD736,extended,00000399
//patch=1,EE,01FDDB4B,extended,0000005A
//Gundam
//patch=1,EE,11FDD706,extended,00000381
//patch=1,EE,01FDDB33,extended,0000005A
//Infinite Money
//patch=1,EE,11FDD000,extended,0000FFFF
//Max Money
//patch=1,EE,21FDD000,extended,0098967F
//-95 (S) Ecap
//patch=1,EE,01FDDB2D,extended,0000005F
//-95 Wub Ecap
//patch=1,EE,01FDDB2E,extended,0000005F
//All Item (Does not include items like Card LV1 etc. important stuff)
//patch=1,EE,41FDD2C2,extended,00430001
//patch=1,EE,015F0160,extended,00020002
//patch=1,EE,41FDD3D0,extended,002B0001
//patch=1,EE,01E601E7,extended,00020002
//patch=1,EE,11FDD47C,extended,0000023C
//patch=1,EE,41FDD6AC,extended,00280001
//patch=1,EE,03540355,extended,00020002
//patch=1,EE,11FDD75E,extended,000003AD
//patch=1,EE,41FDD050,extended,00E40001
//patch=1,EE,00280027,extended,00020002
//Item quantity 90
//patch=1,EE,41FDD911,extended,00210001
//patch=1,EE,5A5A5A5A,extended,00000000
//patch=1,EE,11FDD995,extended,00005A5A
//patch=1,EE,41FDD998,extended,00150001
//patch=1,EE,5A5A5A5A,extended,00000000
//patch=1,EE,11FDD9EC,extended,00005A5A
//patch=1,EE,01FDD9EE,extended,0000005A
//patch=1,EE,41FDDB06,extended,00140001
//patch=1,EE,5A5A5A5A,extended,00000000
//patch=1,EE,01FDDB5F,extended,0000005A
//patch=1,EE,41FDD7C6,extended,003E0001
//patch=1,EE,5A5A5A5A,extended,00000000
//--All Character Codes--
//Everyone EN10
//patch=1,EE,01FDEDBD,extended,0000000A
//patch=1,EE,01FDEE39,extended,0000000A
//patch=1,EE,01FDEEB5,extended,0000000A
//patch=1,EE,01FDEF31,extended,0000000A
//patch=1,EE,01FDEFAD,extended,0000000A
//patch=1,EE,01FDF029,extended,0000000A
//patch=1,EE,01FDF0A5,extended,0000000A
//patch=1,EE,01FDF121,extended,0000000A
//patch=1,EE,01FDF19D,extended,0000000A
//patch=1,EE,01FDF219,extended,0000000A
//patch=1,EE,01FDF295,extended,0000000A
//Everyone TP maximum
//patch=1,EE,11FDE894,extended,00000280
//patch=1,EE,11FDE90C,extended,00000280
//patch=1,EE,11FDE984,extended,00000280
//patch=1,EE,11FDE9FC,extended,00000280
//patch=1,EE,11FDEA74,extended,00000280
//patch=1,EE,11FDEAEC,extended,00000280
//patch=1,EE,11FDEB64,extended,00000280
//patch=1,EE,11FDEBDC,extended,00000280
//patch=1,EE,11FDEC54,extended,00000280
//patch=1,EE,11FDECCC,extended,00000280
//patch=1,EE,11FDED44,extended,00000280