12-16-2012, 03:48 PM
12-17-2012, 01:18 AM
Game Title: Kinnikuman Muscle Grand Prix 2
Region : NTSC-J
ELF name : SLPS_258.81
Game CRC : 0xD5FDEBDC
A 1-on-1 Fighting / Wrestling game made by Namco-Bandai in 2009, based off the manga and anime franchise "Kinnikuman".
PC Specs:
CPU: Intel Pentium P6000 @1.86 GHz
GPU: Intel HD Graphics (Integrated)
Build Description : PCSX2 1.0.0 - Windows
BIOS Used: Japan v01.00(17/01/2000) Console
EE/VU Clamp modes: Normal/None
EE/VU Rounding: Chop/Chop
Speedhacks used :
EE Cyclerate - 3
VU Cycle Stealing - 1
INTC Spin Detection
Wait Loop Detection
Flag Hack
Gamefixes used : N/A
Amount of testing done (little/medium/much/completed-game): Much (I beated arcade mode once, but I didn't play as everybody)
Comments:
Game runs well.
I mostly got 40-50fps during gameplay, Higher-end PCs could run it at 60.
I have the real game in my collection, but I don't have anything to actually play it on US PS2s, so I've only played it on PCSX2.
Bugs : Fairly minor one where the VS screens can be slower than the gameplay (depends on settings), doesn't really affect gameplay.
Status : Playable
Screenshots consist of the Title screen, arcade mode, and one of the Famicom mini-games.
[attachment=41455][attachment=41456][attachment=41457][attachment=41458][attachment=41459][attachment=41460]
Region : NTSC-J
ELF name : SLPS_258.81
Game CRC : 0xD5FDEBDC
A 1-on-1 Fighting / Wrestling game made by Namco-Bandai in 2009, based off the manga and anime franchise "Kinnikuman".
PC Specs:
CPU: Intel Pentium P6000 @1.86 GHz
GPU: Intel HD Graphics (Integrated)
Build Description : PCSX2 1.0.0 - Windows
BIOS Used: Japan v01.00(17/01/2000) Console
EE/VU Clamp modes: Normal/None
EE/VU Rounding: Chop/Chop
Speedhacks used :
EE Cyclerate - 3
VU Cycle Stealing - 1
INTC Spin Detection
Wait Loop Detection
Flag Hack
Gamefixes used : N/A
Amount of testing done (little/medium/much/completed-game): Much (I beated arcade mode once, but I didn't play as everybody)
Comments:
Game runs well.
I mostly got 40-50fps during gameplay, Higher-end PCs could run it at 60.
I have the real game in my collection, but I don't have anything to actually play it on US PS2s, so I've only played it on PCSX2.
Bugs : Fairly minor one where the VS screens can be slower than the gameplay (depends on settings), doesn't really affect gameplay.
Status : Playable
Screenshots consist of the Title screen, arcade mode, and one of the Famicom mini-games.
[attachment=41455][attachment=41456][attachment=41457][attachment=41458][attachment=41459][attachment=41460]