..:: PCSX2 Forums ::..

Full Version: Runabout 3 problem, PCSX2 SVN R5480
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4
(12-19-2012, 11:26 PM)TheWheelman Wrote: [ -> ]LOL, i've done the same thing.
No change, even with those files. D:


Hey wellman,

i'll try this game out for you with my system config and report back at ya..

iam still on pcsx r5452 (not 5480 .. yet)... btb.. Happy

cherriepoppers,
hmm try this one, cos that code is definitely right now (there was still a bug there in that one)


if that doesn't fix it, wasnt my bad (for this instance lol) so i suggest you try older builds on the build bot.

i suggest starting at r5446 and working your way back (unless 1.0.0 is the same)

http://buildbot.orphis.net/pcsx2/
I dunno... but errr... just troubleshooted this game for dya and...

IS THIS how it should be Laugh ?

[Image: 11727576.png]

Achieving using pcsx2 1.1.0 r5452 .. GSdx SSE2 - r5442..

I'd say ... lets DL and have l0_ok Blink (chorltes)

EDIT: that white vertical thing on the right is no glitch and is part of the game .. seems like an WATER BRAWL is going on (chortles) !!

ALSO ... (important) i noticed that you use full Texture filtering !!!! Maybe set it to half or completely oFF will fix it..

Have read many thing about texture filtering breaking graphics and such...
Texture at half is like it is on PS2 hardware (so i have read) !!



cherriepoppers,
This build should sort it then, if not can you try r5444?
(12-20-2012, 01:02 AM)refraction Wrote: [ -> ]This build should sort it then, if not can you try r5444?

Hey retraction..

I noticed something about build 5481 and some other builds too !!

It seems there isnt always an pcsx2exe revision presented in some packages !?

That said, is it worth to use just those empty maps and few files from theat revision to update then Blink !?

I mean, what good woud that do ?

cherriepoppers,
you really only need the non named revisions, the ones with the r number on the end are just so you can have an archive of older ones, it makes bug finding easier ;p

but the build bot has been broken from like r5461 onwards, so ignore those builds for now ;p.
Tried R5481, tried GSDX 5442 SSE2, tried turning off texture filtering(and making it only half)...didn't work. I'll try r5444.
(12-20-2012, 01:20 AM)refraction Wrote: [ -> ]you really only need the non named revisions, the ones with the r number on the end are just so you can have an archive of older ones, it makes bug finding easier ;p

but the build bot has been broken from like r5461 onwards, so ignore those builds for now ;p.

Exactly yezzz.. Evil


i thought aswell ...

Well, to bad spu-X r5478 didn't fixed anything about Klonoa 2 Sad
Have just tried it !!

But haven't tried it with pcsx2 r5481 yet....Unsure

Great game though Happy

And WoW.. you say rXXX tis for bug finding ehh..
but do you realize the magnitude of possibilities ?

Different pscx revision X different plugin revision X bios revisions and what not LoLzzz

Fun thoug , for testing purpose... not so funny when you are trying to complete an gamem Huh

Thanks,
nevermind that, does r5481 fix runabout? Tongue
R5444 & r5481 didn't fix it. Sad
Pages: 1 2 3 4