02-04-2009, 06:20 AM
I have to say first; the last time I did anything with this project, it was almost unplayable. My system was not up to spec and few games were playable. Now, things have definaitely changed! I am pleased! Thasnk you to everyone.
Now on to the dirt.
I've been playing around with both the 'official' release and playground release. I downloaded the latest SVN and comiled it. I have found several combinations of plugins, configurations and speed hacks which allow me to play most of the PS2 games I still have at average 100% speeds. Lowest I think was 80% in FFX, but speed problems are not the issue here.
When Tidus meets Wakka and on the ship after meeting the summoner (I stopped playing after this), the screen starts strobing badly. Basically the last non-FMV cutscene is static while the FMV flashes in and out. You see the last frame of the cutscene a a messe dup FMV at the same time. When the FMV ends, everything is alright. I have spent 4 hours after work for 3 days trying to figure it out. Changing settings, loading the game, starting from save states and not, killing the entire directory and creating a fresh install of the different version, reading posts after posts on this forum and ngEmu (doesn't help when people have titles of 'help!!' and 'FFX help please!!!')...
Basically i've done all I can think of to find the answer on my own. I know the desription isn't helpful, and I can't get a screen-capture of the game. Does anyone have a clue what might be happening?
Specs:
AMD 6400+ Athlon X2 at 3.2GHz
XFX (nVidia) GeForce 9600GT
4 GB RAM DDR2 PC2-6400 800MHz Patriot memory (4-4-4-12 2.2V) (62% free)
Windows Vista Ultimate x64
Config (current. Remember I tried many settings)
Graphics: GSdx 883 (MSVC 15.00, SSE2) 0.1.13
+Windowd
+Direct3D 10 Hardware
+PS2.0
+no interlacing
+4:3
+NLOOP Hack on
+Texture filtering
Controller: SSSPSX PAD Plugin Pressure Mod 1.7.0
CDVDROM: Linuzappz ISO CDVD 0.7.0
Sound: P.E.Op.S SPU2 1.9.0
+medium volume
+No reverb
+simple inerpolation
BIOS: USA v02.00(14/06/2004) Console
CPU
+Normal
+EERec on
+VU0rec and VU1rec on
+MTGS mode on
Speed Hacks
+Use 3x cycle rate on
Advanced:
EE Recs Options
+Round Mode Nearest
+Clamp mode None
+Flush to zero and Denormals zero are on
VU recs options
+Round Mode Nearest
+Clamp mode None
+Flush to zero and Denormals zero are on
I think that's it other than the SVN version of playground (best choice so far) SVN: 690
I also tried the version of the SVN that is compiled and ready for download here on the forum...
help please if you can? or just post one of the threads you guys think i missed. I do know how to read
Also let me know if I missed giving any info.
Now on to the dirt.
I've been playing around with both the 'official' release and playground release. I downloaded the latest SVN and comiled it. I have found several combinations of plugins, configurations and speed hacks which allow me to play most of the PS2 games I still have at average 100% speeds. Lowest I think was 80% in FFX, but speed problems are not the issue here.
When Tidus meets Wakka and on the ship after meeting the summoner (I stopped playing after this), the screen starts strobing badly. Basically the last non-FMV cutscene is static while the FMV flashes in and out. You see the last frame of the cutscene a a messe dup FMV at the same time. When the FMV ends, everything is alright. I have spent 4 hours after work for 3 days trying to figure it out. Changing settings, loading the game, starting from save states and not, killing the entire directory and creating a fresh install of the different version, reading posts after posts on this forum and ngEmu (doesn't help when people have titles of 'help!!' and 'FFX help please!!!')...
Basically i've done all I can think of to find the answer on my own. I know the desription isn't helpful, and I can't get a screen-capture of the game. Does anyone have a clue what might be happening?
Specs:
AMD 6400+ Athlon X2 at 3.2GHz
XFX (nVidia) GeForce 9600GT
4 GB RAM DDR2 PC2-6400 800MHz Patriot memory (4-4-4-12 2.2V) (62% free)
Windows Vista Ultimate x64
Config (current. Remember I tried many settings)
Graphics: GSdx 883 (MSVC 15.00, SSE2) 0.1.13
+Windowd
+Direct3D 10 Hardware
+PS2.0
+no interlacing
+4:3
+NLOOP Hack on
+Texture filtering
Controller: SSSPSX PAD Plugin Pressure Mod 1.7.0
CDVDROM: Linuzappz ISO CDVD 0.7.0
Sound: P.E.Op.S SPU2 1.9.0
+medium volume
+No reverb
+simple inerpolation
BIOS: USA v02.00(14/06/2004) Console
CPU
+Normal
+EERec on
+VU0rec and VU1rec on
+MTGS mode on
Speed Hacks
+Use 3x cycle rate on
Advanced:
EE Recs Options
+Round Mode Nearest
+Clamp mode None
+Flush to zero and Denormals zero are on
VU recs options
+Round Mode Nearest
+Clamp mode None
+Flush to zero and Denormals zero are on
I think that's it other than the SVN version of playground (best choice so far) SVN: 690
I also tried the version of the SVN that is compiled and ready for download here on the forum...
help please if you can? or just post one of the threads you guys think i missed. I do know how to read

Also let me know if I missed giving any info.