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I've been trying to make PCSX2 work for about two years now, even through switching to one of the new iMacs. So far, every time I try to run a game, either the CG animations don't load or the Game goes to the menus and never starts from there. Please, somebody help!!
running from disc or iso ?

did you read this : http://forums.pcsx2.net/Thread-For-every...-PCSX2-Mac
(05-24-2013, 03:01 AM)jesalvein Wrote: [ -> ]running from disc or iso ?
iso
can you please post the emulog after you start a game ?
(05-24-2013, 03:24 AM)jesalvein Wrote: [ -> ]can you please post the emulog after you start a game ?

On PCSX2 0.9.7 Alpha:


Interface is initializing. Entering Pcsx2App:OhmynInit!
Applying operating system default language...
Command line parsing...
Command line parsed!
(UserMode) Found portable install ini @ pcsx2_portable.ini
(pxEvtQueueTongueauseCoreThread) Posting event! (pending=0, idle=0)
(pxEvtQueueTongueauseCoreThread) Executing... [Cancelable]
ZZogl-PG: Calling GSinit.
ZZogl-PG: GSinit finished.
ZZogl-PG: Calling GSopen.
ZZogl-PG: Creating ZZOgl window.
ZZogl-PG: Got Doublebuffered Visual!
ZZogl-PG: glX-Version 1.4
Xlib: extension "XFree86-VidModeExtension" missing on display "/tmp/launch-4W4kbU/org.macosforge.xquartz:0".
ZZogl-PG: XF86VidModeExtension-Version -1789430674.102544992.
Xlib: extension "XFree86-VidModeExtension" missing on display "/tmp/launch-4W4kbU/org.macosforge.xquartz:0".
ZZogl-PG: Failed to start fullscreen. If you received the
"XFree86-VidModeExtension" extension is missing, add
Load "extmod"
to your X configuration file (under the Module Section)
ZZogl-PG: Depth 24
ZZogl-PG: You have Direct Rendering!
ZZogl-PG: Using multitexturing.
ZZogl-PG: Maximum texture size is 16384 for Tex_2d and 16384 for Tex_NV.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'No logz' hack enabled.
ZZogl-PG: Initialization successful.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'No logz' hack enabled.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: Current game CRC is 70e7af78.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'No logz' hack enabled.








On PCSX2 Mac Lion:


F1 - save state
(Shift +) F2 - cycle states
F3 - load state
PCSX2 beta (r2578822) - compiled on Jun 30 2012
Savestate version: 8b410001
EE pc offset: 0x2a8, IOP pc offset: 0x208
x86Init:
Features:
Loading plugins...
Loading GS...
Loading PAD1...
Loading PAD2...
Loading SPU2...
Loading CDVD...
Loading DEV9...
Loading USB...
Loading FW...
Plugins loaded successfully.
Could not open '/Applications/pcsx2' directory
Resetting...
Ready
Loading plugins...
Loading GS...
Loading PAD1...
Loading PAD2...
Loading SPU2...
Loading CDVD...
Loading DEV9...
Loading USB...
Loading FW...
Plugins loaded successfully.
Initializing plugins...
ZZogl-PG: Calling GSinit.
ZZogl-PG: GSinit finished.
Plugins initialized successfully.
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (430832 sectors)
Bios Version 1.60
Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
Opening Plugins...
ZZogl-PG: Calling GSopen.
ZZogl-PG: Creating ZZOgl window.
ZZogl-PG: Got Doublebuffered Visual!
ZZogl-PG: glX-Version 1.4
Xlib: extension "XFree86-VidModeExtension" missing on display "/tmp/launch-4W4kbU/org.macosforge.xquartz:0".
ZZogl-PG: Depth 24
ZZogl-PG: You have Direct Rendering!
ZZogl-PG: Using multitexturing.
ZZogl-PG: Maximum texture size is 16384 for Tex_2d and 16384 for Tex_NV.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: Shader file version is outdated! Only log-Z is possible.
ZZogl-PG: Initialization successful.
Notice: GS Plugin does not implement GSsetFrameLimit.
ZeroSPU2: Initialized portaudio...
ZeroSPU2: Created sound stream successfully...
ZeroSPU2: Started sound stream successfully...
Plugins opened successfully.
loadElfCRC: cdrom0:\SCUS_971.04;1
loadElfFile: 3009532 bytes
loadElfFile: cdrom0:\SCUS_971.04;1; CRC = 70E7AF78
XML Loader returned an error. Trying to load a pnach...
No patch found.Resuming execution without a patch (this is NOT an error).
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: Current game CRC is 70e7af78.
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
vtlb/mmap: Block Tracking reset...
iR3000A Resetting recompiler memory and structures
* PCSX2 *: ExecuteBios
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45
CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
vtlb/mmap: Block Tracking reset...
* PCSX2 *: ExecuteBios Complete
loadElfFile: cdrom0:\SCUS_971.04;1
Loading from a CD rom or CD image
loadElfFile: 3009532
addr 15508 "rom0OhmySDSYS" -> "cdrom0:\SCUS_971.04;1"
addr 15c70 "rom0OhmySDSYS" -> "cdrom0:\SCUS_971.04;1"
addr 216d8 "rom0OhmySDSYS" -> "cdrom0:\SCUS_971.04;1"
addr 90a80 "rom0OhmySDSYS" -> "cdrom0:\SCUS_971.04;1"
loadElfFile: cdrom0:\SCUS_971.04;1; CRC = 70E7AF78
XML Loader returned an error. Trying to load a pnach...
No patch found.Resuming execution without a patch (this is NOT an error).
Opening Plugins...
Plugins opened successfully.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: Current game CRC is 70e7af78.
nothing seems wrong there.
which tools did you use to make your ISO ?
command line ?

which game is it, BTW ?
(05-24-2013, 03:50 AM)jesalvein Wrote: [ -> ]nothing seems wrong there.
which tools did you use to make your ISO ?
command line ?

which game is it, BTW ?

I used Disk Utility to create my ISO.

(05-24-2013, 03:50 AM)jesalvein Wrote: [ -> ]nothing seems wrong there.
which tools did you use to make your ISO ?
command line ?

which game is it, BTW ?

Also, I am trying to play ATV offroad fury. Several of my other games won't even start up though, such as The Incredibles.
I see. Maybe a compatibility problem, then.
Pcsx2 for Mac has very limited compatibility