05-25-2013, 02:24 AM
Tried to see if anyone else already posted about this, with no luck searching 2d, sprites, Rogue Galaxy.
Up until today 5/23/13 I was playing Rogue Galaxy on the 1.0.0 r5350 stable release, no real problems. Decided to install the latest svn r5641 and noticed that the 2d sprites for items in the game have somehow become rougher and uglier in general, as if the rendering of them has actually decreased somehow along the way.
Using GSdx 5632 SSE2 0.1.16
--Was using whatever is in the current stable build, SSE2 (need to upgrade my CPU n.n
DSX11 hardware rendering --- I'm trying to figure out if there was a new setting added between the stable build and this one that might be causing the issue but I'm having no luck sorting through the revision lists. Anyone have any idea why that happened/if it can be restored?
I'll post screenshots if necessary. The difference is very noticeable.
Thanks you.
Up until today 5/23/13 I was playing Rogue Galaxy on the 1.0.0 r5350 stable release, no real problems. Decided to install the latest svn r5641 and noticed that the 2d sprites for items in the game have somehow become rougher and uglier in general, as if the rendering of them has actually decreased somehow along the way.
Using GSdx 5632 SSE2 0.1.16
--Was using whatever is in the current stable build, SSE2 (need to upgrade my CPU n.n
DSX11 hardware rendering --- I'm trying to figure out if there was a new setting added between the stable build and this one that might be causing the issue but I'm having no luck sorting through the revision lists. Anyone have any idea why that happened/if it can be restored?
I'll post screenshots if necessary. The difference is very noticeable.
Thanks you.