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Full Version: The use of D3D internal res:
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(02-18-2009, 03:35 PM)lightchris Wrote: [ -> ]Should cause no performance drops at all with any half-decent graphics card.

I was talking about PCSX2 in specific. You'll get no performance loss, even with high internal resolutions (a very high internal res itself can of course cause drastic losses).
Yeah sadly my 8800GT as awesome as it once was can't do much in the way of forcing AA or upping the res pretty high in most games on PCSX2.
I can't even us pcsx2's AA because of my crappy graphics card.
Well that's what you get for buying a 6100 series card let alone a 6100 Least edition card.Tongue2
What happens if you just leave the Internal res by 1024x1024?
(02-18-2009, 03:35 PM)lightchris Wrote: [ -> ]
(02-18-2009, 11:24 AM)Kein Wrote: [ -> ]I don't have SoC, I have tested it with FF12/SO3 only. There wasn't so major diff between, so, I disabled it to get more FPS.
Should cause no performance drops at all with any half-decent graphics card.

Cheap GFX card is soo cheaaap.


(02-18-2009, 05:14 PM)Thundas Wrote: [ -> ]What happens if you just leave the Internal res by 1024x1024?
Broken screenshots. Yes, they will be 1024x1024 >_>
How come using my video card's anti aliasing it seems to have no effect?
It only works if you force it through nhancer on DX9
No, you can do it via Nvidia CP too.
I have a ATI card and I don't know how to use AA or how to make it work.
I try it with Catalyst Control Center in 3D-Setting and ATI Tray Tools. But it does not work. Sad
Anyone know how to use AA in GSdx with ATi card?
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