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Full Version: Amplitude spikey polygon effect
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[Image: sps_zpsc8dcc0aa.png]

See how the arms look like wings and the legs are... not right. Hard to see in the picture but the polys are spikey and not connected.

I am pretty sure this is some SPS. Anything we can do about it? I know no settings are gonna help but if any tests need run I will do it. It doesn't affect playability at all but is annoying me.
Have you tried different vu settings (including super vu) to see if it helps? Maybe some game fixes
I had tested all fixes before. Also all clamping and rounding modes on EE and VU. Tested Supervu just now with no effect. I also just tested and found it happens with ZeroGS and ZZOGL too.