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Hi all!

I just recently played Star Ocean 3 on PCSX2 1.0.0, and everything was running smooth... That is until I found a graphical bug...
When entering a battle, the screen should blur first then cut to the battle screen... However, when I entered a battle, instead of the screen blur, It showed a black screen with two squares as shown in the screenshot attached to this thread.

Is this a common problem? Is there a solution for this?
Thank You!
Start with updating pcsx2.
The square on the right looks like ProSieben has hacked your pc...
(02-16-2014, 05:25 PM)Roger S. Huxley Wrote: [ -> ]Hi all!

I just recently played Star Ocean 3 on PCSX2 1.0.0, and everything was running smooth... That is until I found a graphical bug...
When entering a battle, the screen should blur first then cut to the battle screen... However, when I entered a battle, instead of the screen blur, It showed a black screen with two squares as shown in the screenshot attached to this thread.

Is this a common problem? Is there a solution for this?
Thank You!

Try pressing F9 after if goes black.
(02-16-2014, 11:00 PM)Donovan24 Wrote: [ -> ]Try pressing F9 after if goes black.

This works, but then the game slightly slows down and lags more often...
why are you using 1.0.0 instead of the latest stable ?
(02-17-2014, 04:18 PM)Roger S. Huxley Wrote: [ -> ]This works, but then the game slightly slows down and lags more often...

What's your specs?

And as Jesalvein said update to at least version 1.2.1.
He's referring to the framebuffer effects, right?
(02-18-2014, 05:44 PM)Donovan24 Wrote: [ -> ]What's your specs?

And as Jesalvein said update to at least version 1.2.1.

Here are my specs:
Processor: Intel Core i3 @ 3.10GHz
RAM: 2GB
Graphics: Nvidia GeForce GT 430
OS: Windows 7 Home Basic

I will reply back as soon as I update first my PCSX2 and test...
Thanks!
(02-19-2014, 04:35 PM)Roger S. Huxley Wrote: [ -> ]Here are my specs:
Processor: Intel Core i3 @ 3.10GHz
RAM: 2GB
Graphics: Nvidia GeForce GT 430
OS: Windows 7 Home Basic

I will reply back as soon as I update first my PCSX2 and test...
Thanks!

Try setting extra rendering threads to 3.
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