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Full Version: Fatal Frame 2 Random Crashes (Project Zero 2)
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Hello everyone Smile

I started to use PCSX2 recently and i am new in the forums aswel. I downloaded pcsx2 mainly to play this game, it runs smooth and beautiful, but it keeps crashing randomly for me (After about 15+ mins playing it usually crashes).

I am using PCSX2 1.2.1 and the PAL version of the game (AKA project zero 2)

Here's a screen of my settings:
https://imagizer.imageshack.us/v2/2790x1...3/9x1q.jpg

And these are my PC specs:
PC Specs:
-Intel Core I7 930 @ 2.80Ghz
-6GB RAM
-Geforce GTX 470
-1000GB HDD
-Windows 7 64Bit


Hope you guys can help me , thanks! ^^
Can you please post the emulog.txt when the game crashes?
Hi! Thanks for the fast asnwer Smile I'm not really sure if this is what u asked for , i found just 1 emulog.txt on the "Logs" folder:

PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 6142 MB
CPU name = Intel® Core™ i7 CPU 930 @ 2.80GHz
Vendor/Model = GenuineIntel (stepping 05)
CPU speed = 2.832 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 0098e3bd
x86EFlags = 28100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2

Reserving memory for recompilers...

Loading plugins...
Binding GS: D:\Emuladores\PS2\Versiones\NUEVA\plugins\gsdx32-sse2-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: D:\Emuladores\PS2\Versiones\NUEVA\plugins\lilypad-r5875.dll
Binding SPU2: D:\Emuladores\PS2\Versiones\NUEVA\plugins\spu2-x-r5875.dll
Binding CDVD: D:\Emuladores\PS2\Versiones\NUEVA\plugins\cdvdGigaherz.dll
Binding USB: D:\Emuladores\PS2\Versiones\NUEVA\plugins\USBnull.dll
Binding FW: D:\Emuladores\PS2\Versiones\NUEVA\plugins\FWnull.dll
Binding DEV9: D:\Emuladores\PS2\Versiones\NUEVA\plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 201ms)
(GameDB) Unloading...
(02-27-2014, 04:52 AM)Shigma Wrote: [ -> ]Hi! Thanks for the fast asnwer Smile I'm not really sure if this is what u asked for , i found just 1 emulog.txt on the "Logs" folder:

PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 6142 MB
CPU name = Intel® Core™ i7 CPU 930 @ 2.80GHz
Vendor/Model = GenuineIntel (stepping 05)
CPU speed = 2.832 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 0098e3bd
x86EFlags = 28100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2

Reserving memory for recompilers...

Loading plugins...
Binding GS: D:\Emuladores\PS2\Versiones\NUEVA\plugins\gsdx32-sse2-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: D:\Emuladores\PS2\Versiones\NUEVA\plugins\lilypad-r5875.dll
Binding SPU2: D:\Emuladores\PS2\Versiones\NUEVA\plugins\spu2-x-r5875.dll
Binding CDVD: D:\Emuladores\PS2\Versiones\NUEVA\plugins\cdvdGigaherz.dll
Binding USB: D:\Emuladores\PS2\Versiones\NUEVA\plugins\USBnull.dll
Binding FW: D:\Emuladores\PS2\Versiones\NUEVA\plugins\FWnull.dll
Binding DEV9: D:\Emuladores\PS2\Versiones\NUEVA\plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 201ms)
(GameDB) Unloading...

Can you post it after the game crashes?
Oh ok hehe, sorry i'm still so noob with this ^^ , it crashes randomly so i'll try to reproduce it. Thanks and sorry =P
No worries man.
It's weird because it crashed two times at the begining, now i got pass the first house, and it didn't crash. I even left it for several minutes running and nothing =/
(02-27-2014, 06:49 AM)Shigma Wrote: [ -> ]It's weird because it crashed two times at the begining, now i got pass the first house, and it didn't crash. I even left it for several minutes running and nothing =/

Probably VU Cycle stealing is causing the issues, it's a not recomended hack and you got it at 3 Smile
Yeah why you would max out nasty speed hacks while your PC can easily handle the game is beyond me...
I was gonna say, im not suprised with that obvious abuse of the speedhack sliders, put them right down, completely.