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Jak and Daxter: The Precursor Legacy

Status: Now Playable(although with many graphical errors)
Pcsx2 beta 1190
Speed: 60 fps. 40-60 fps in fmv's
OS: Windows XP(x64)
4GB RAM
Intel Core 2 Quad q6600 @ 2.4 GHz
GeForce 8800 GT XFX Alpha Dog Edition
Plugins:
GSDX 1228 SSSE3
Direct3D 9 Hardware
Sound: SPU2-X 1.1.0
Controller: Lilypad svn (r 1034)
Cdvdrom: Linuz Iso CDVD 0.9.0

Speed Hacks: VU Cycle Steal Maximum Setting
Interlacing: Blend tff
Status: playable
Speed: Bleach Blade Battlers 2 fps 20-50, FightingForOnePiece fps 30-60, History Strongest Disciple Kenichi fps 20-60, Naruto Shippuuden : Narutimate Accel 2 fps 40-60.

Computer specs on sig

PCSX2 0.9.6
Speed hacks: x1.5 Cycle, INTC Sync Hack
CPU: EERec, VUorec, VU1rec, FrameSkip
Advance: Nearest, None, Flush to zero, Denormals, Chop/zero, None, Flush to zero, Denormals.

P.S: bleach blade battlers 2 froze when use bankai, or character special attack -_-
God of War 2 [PAL]
Status: Playable

Pcsx2 configuration:

Pcsx2 0.9.6 r.1232
GSDX 1076m 0.1.15
SPU2-X 1.1.0







EDIT: More Videos





Status: Playable
Pcsx2 beta 1190
Speed: 55-60 fps
OS: Windows XP
4GB RAM
Intel C2D E6320 oc'd to 2.3 GHz
8600 GTX

GSDX 1228 SSSE3, Direct3D9 Hardware, Blend bff
VU Cycle set to moderate, 1.5X Cycle, all other speed hacks enabled

Persona 3 FES
Shin Megami Tensei 3: Nocturne
Disaster Report
Grandia III




GAME: Tales of Destiny 2
STATUS: FULLY PLAYABLE

Althlon 64 X2 2.7Ghz Dual Core
2gm ram
9600 GS) 768Vram

Evangelion Jo (J)
==============


Status: Playable

[attachment=19125][attachment=19126][attachment=19127][attachment=19128]
Tekken 5 on e2200@ 2.81 ghz

status: Playable
pcsx2 r1221
FPS: 78-85 fps

All playable with pcsx2 beta 1329

van helsing-i finished the game without any problem
rise to honor (use microvu to get rid of spikey polygon problem)-i finished the game without any problem
mummy 3-i didnt play too much just 10 minutes

http://img244.imageshack.us/gal.php?g=pc...060807.jpg
Final Fantasy XII International Zodiac Job System (J)

Status: Playable
pcsx2 0.9.6
Athlon X2 7750
Radeon x1800 XT PE

Original shots at 1920x1200, scaled down for filesize. Usually at or around 60fps, save for some really busy town areas. Tends to slow down to 20-30 for cinematic scenes with lots of framebuffer abuse.
[attachment=19227]
[attachment=19228]
[attachment=19229]
Grand Theft Auto III (PAL: SLES-53030)

Status: Fully Playable
FPS: 47-50, sometime 30(many cars and objects)

System: Microsoft Windows Vista Ultimate SP1 x86
CPU: AMD Athlon 64 X2 6000+ (3.0ghz, Non O.C.)
RAM: 2Gb of DDRII-800 CL5 RAM
GPU: IGP ATI Radeon HD3200 (DX10, SM4.1, O.C.: GPU to 1000mhz, SideportDDR3 to 1333mhz - run GTAIV on 17-25fps)

PCSX 0.9.6 beta 1329
Graphics: GSdx 1341, SSE2 - Renderer: DX10 (Hardware), Interlacing (None), Resolution (Native), Other checkboxes(Unchecked).
Controller: LilyPad svn (r1034) 0.10.0
CD\DVD: Linuz Iso CDVD 0.9.0
Sound: SPU2-X 1.1.0
BIOS: Europe v02.00(14\06\2004) Console
CPU Settings: EERec(on), VU0rec(on), VU1rec(on), microVU0(on), microVU1(off) - it create graphics lags, MTGS(on), FrameLimiting (Limit) - Skip very lagly with GTAIII.
Speed Hacks: EE Sync Hacks (x2), EE Misc Hacks (always enabled), VU Hacks (Status Flag Hack - on, Min\Max Hack - on, VU Cycle Stealing - off)
Advanced options: EE Recs (Round - Chop\Zero, Clamp - None, Flush to Zero - on, Denormals and Zero - on), VU Recs (Round - Chop\Zero, Clamp - None, Flush to Zero - on, Denormals and Zero - on)

Late i'm post screens, videos and more info for GTAIII and More games...

GTAIII (PAL\NTSC), GTA VC(NTSC), GTA VCS(PAL), GTA LCS(PAL), Rock Band 2(NTSC), Guitra Hero 1,2, WT, Metallica - and other games...

Sorry for my english..

Where to take the information about compatibility?