(04-13-2014, 04:20 AM)Jwalters0814 Wrote: [ -> ]So I took you up on the challenge here, and this is what I found out.
If i save once and don't save it again immediately i can save throughout the game with 0 freezes. timestamp is always 0's.
However if i try to save over and over again, after about the 5th consecutive save i get the freeze with this error in the console.
(FileMcd) Warning: checksum sector overwritten. (1)
(FileMcd) Warning: checksum sector overwritten. (1)
So maybe I am just getting lucky when saving my game when not encountering said bug. but i can definitely assure me saving a few times back to back reproduces bug.
*EDIT *EDIT *EDIT
I dug much much deeper into this, went as far as disabling Enable Wait Loop Detection, and I am now able to save 1000 times in a row with a Proper time stamp. Here is proof.
http://prntscr.com/39hnr5
After leveling some and saving another 20 times.
http://prntscr.com/39ht45
Ha ha. Wasn't really a challenge to you. Just trying to find out why we are getting different results and see if a solution like a specific setting or something can be pinpointed.
I appreciate you doing some testing and posting your results!
Unfortunately, I haven't been able to duplicate your results on my end at all. I've tried testing this all out again using r5919, r5929, and r5932.
I have noticed that while playing with a save file where the dates are 0's if you save right away after getting that its virtually a guaranteed freeze.
Also, as you mentioned, if you don't save right away you can continue playing and your next save may work. This was how I went through the early parts of Growlanser 2 before I started digging into the issue.
If I continued playing on a save that had 0's in the date and any new saves I created also had 0's in them then I would eventually freeze. It was just a matter of time.
For me the freeze would simply have the game sitting there like it was saving and the music would continue playing. I never got any error messages or other such things displaying in the log though.
I tried repeatedly to get the
"(FileMcd) Warning: checksum sector overwritten. (1)" you got to show for me, but I never got it.
As for your updated information of disabling the speedhack of
"Enable Wait Loop Detection"...
I had already turned off all the speedhacks when I first started looking into the freezing issue. I re-tested again and even tried setting my speedhacks to default and only disabling the wait loop one, but it made no difference. I would still get the save game freezes and can repeatedly reproduce them.
So I don't think that the wait loop detection speedhack being disabled is a solution for this problem. If it is then its certainly not the solution on its own.
I ask that you don't misunderstand anything I'm saying here. Its not that I don't believe the things you're saying, its that I haven't been able to reproduce your results in a controlled and repeatable way. Its quite possible that there is a difference, even a minor one, between our settings or something that's causing this discrepancy. So I'm not doubt you or saying you're wrong at all. I'm just trying to pinpoint what is giving us the different results.
Thanks again for your time and any additional updates or information would be greatly appreciated.
***UPDATED***
I just went and took a second look at your screenshots that you posted. In both of those screenshots you have a realistic date showing on your save slots. In this case (04/13/2014). From everything I've noticed in my testing as long as you have a date showing your game will not experience the glitch unless PCSX2 is restarted or you load a save state that previously had a save game glitch out in it.
During my playing of Growlanser 3 so far I haven't had a single freeze except the ones I cause intentionally for testing. In all cases I first ensured that my save had a realistic date... at which point I can save as much as I want without issue. I save a LOT as well. Like every time I talk to someone, before and after leaving a town, immediately upon entering a town, after I get a new item, etc. I actually think my saving habits might be stepping into OCD territory.