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> Why was the SDL option removed in GsDX?
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Why was the SDL option removed in GsDX?
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with proper formatting.
SimonStreakio
06-28-2014, 09:19 PM
I was wondering why was it removed. Was it not compatible or not fast, or was it extremely buggy?
gregory
06-28-2014, 09:23 PM
full of bug and limitation. Besides add an extra dependency (only useful to create an opengl context anyway ~200 lines of codes not a big deal).
avih
06-28-2014, 09:37 PM
Read
this
.
..:: PCSX2 Forums ::..
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PCSX2 Discussion and Support
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General Discussion and Support (Linux)
> Why was the SDL option removed in GsDX?