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(02-10-2018, 03:09 AM)Shenmue_Trilogy Wrote: [ -> ]Could this new method also work with pre-rendered games like Resident Evil or FF7?
The games without scrolling nothing will help.
OK so Resident evil is out. But FF7-9 does have scrolling Smile
Anybody know what values I can search for to fix camera clipping when running widescreen codes. I'm currently trying to find clipping fixes for Driver 2 NTSC U.
(02-12-2018, 12:21 AM)Shenmue_Trilogy Wrote: [ -> ]OK so Resident evil is out. But FF7-9 does have scrolling Smile
Perhaps FF7 is not hopeless. I do not know, I never ran this game.

(02-13-2018, 05:39 AM)demilich Wrote: [ -> ]Anybody know what values I can search for to fix camera clipping when running widescreen codes. I'm currently trying to find clipping fixes for Driver 2 NTSC U.
It all depends on the internal resolution of the game. But even knowing this, the range of values can be large (3F01xxxx, 4001xxxx, 4101xxxx, etc.). It is better to trace the change of values through the debugger.
@paul_met
Are you referring to the debugger in NO$PSX? How would I go about doing that?

Thanks
(11-24-2017, 06:48 PM)rouken Wrote: [ -> ]@El_Patas
When will be the next PSOne widescreen archive update?

Sorry for the long delay, i updated the archive including this mine last patches:

Deception III Dark Delusion (NTSC-U)                Kagero Deception II (PAL & NTS-U) 

[attachment=65684] [attachment=65685]         [attachment=65686] [attachment=65687]

Kensei Sacred First (PAL & NTSC-U)                  Monster Rancher 2 (NTSC-U)

[attachment=65688] [attachment=65689]         [attachment=65690] [attachment=65691]

Poy Poy (PAL & NTSC-U)                                 Poy Poy 2 (PAL)                         
            
[attachment=65692] [attachment=65693]         [attachment=65694] [attachment=65695]

Super Shot Soccer (NTSC-U)                          Tecmo's Deception Invitation to Darkness (NTSC-U)                       
                                                                 Devil's Deception (PAL)

[attachment=65696] [attachment=65697]         [attachment=65698] [attachment=65699]  
   
Best regards.
(02-13-2018, 07:25 AM)demilich Wrote: [ -> ]@paul_met
Are you referring to the debugger in NO$PSX? How would I go about doing that?

Thanks
To use the debugger, you need to learn the instructions of the CPU MIPS R3000 first.
New WS patches from kHn big list :


Code:
Circuit Beat [NTSC-J] (SLPS-00311)
Clock Tower [PAL-FR] (SLES-00871)
Cotton Original [NTSC-J] (SLPS-02034)
DBZ: Ultimate Battle 22 [PAL-FR] (SLES-00291)
Demolition Racer [NTSC-U] (SLUS-00969)
Driver 2 (v1.0) [PAL-UK] (SLES-02993, SLES-12993)
Driver 2 (v1.1) [PAL-UK] (SLES-02993, SLES-02993-P, SLES-12993, SLES-12993-P)
Formula Nippon [PAL-DE-FR] (SLES-02527)
Jonah Lomu Rugby [PAL-FR] (SLES-00611)
Knockout Kings 99 [PAL-FR] (SLES-01450)
Knockout Kings 2001 [PAL-FR] (SLES-03122)
Les Razmoket: Angelica [PAL-FR] (?)
Lifeforce: Tenka [PAL-DE] (SLES-00615)
Lifeforce: Tenka [PAL-FR] (SLES-00614)
Lifeforce: Tenka [PAL-UK] (SLES-00613)
Marcel Desailly Football [PAL-FR] (SLES-03868)
MediEvil (Regist. Us. Demo 02) [NTSC-U] (SCED-00936)
MediEvil [PAL-FR] (SCES-01492)
Men In Black: The Series [PAL-FR] (SLES-01199)
Pac-Man World 20th Anniversary [PAL-FR] (SCES-02277)
Paris-Marseille Racing [PAL-FR] (SLES-03108)
Pequenos Guerreros [PAL-ES] (SLES-01583)
Racingroovy VS [NTSC-J] (SLPS-00417)
ReBoot [PAL-FR] (SLES-00923)
Small Soldiers [PAL-DE] (SLES-01582)
Small Soldiers [PAL-FR] (SLES-01581)
Sports Car GT [PAL-FR] (SLES-01915)
Syphon Filter [PAL-FR] (SCES-01911)
Syphon Filter 2 [PAL-FR] (SCES-02286/P, SCES-12286/P)
Syphon Filter 3 [PAL-FR] (SCES-03698-P)
TechnoMage [PAL-FR] (SLES-03242)
The War Of The Worlds [PAL-ES] (?)
Touge Max [NTSC-J] (SLPS-00592, SLPS-91041)
Treasures Of The Deep [PAL-FR] (?)

I did not find the serial on redump for 3 of them :/ :
-Les Razmoket: Angelica [PAL-FR] (?)
-The War Of The Worlds [PAL-ES] (?)
-Treasures Of The Deep [PAL-FR] (?)

@ElPatas : except the 3 serial missing, everything is supposed to be fine in the .rar, so you can merge with your archive.

*

Edit :
-Les Razmoket: Angelica [PAL-FR] (?) = Les Razmoket: 100% Angelica [PAL-FR] (SLES-03545)
-Treasures Of The Deep [PAL-FR] (?) = Treasures Of The Deep [PAL-FR] (SCES-01070)
-The War Of The Worlds [PAL-ES] (?) = The War Of The Worlds [PAL-ES] (SLES-01986)

*

Edit 2 : there is a typo. Kensei: Sacred FiRst (PAL & NTSC-U) should be Kensei: Sacred Fist.
I have a request:

Could you guys please correct the render fix from the widescreen patch of Einhänder [NTSC-J] (SLPS-01008) and/or [NTSC-U] (SCUS-94243)?

Einhänder is a great shoot'em up, one of the best of the system. I play this game since I was teenager and still nowadays I always revisit this game when got free time. Graphics, music, enviroment, gameplay... Everything in this game is fantastic, a jewel for PS1! I think it's time to Einhänder get some attention. Smile 

Thanks in advance! Wink
So, the games with vertical arrangement of framebuffers can also be adapted to a widescreen. But this is much more difficult to do. It is necessary to correctly rearrange the blocks of sprites in video memory.

Alundra
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[attachment=65726] [attachment=65727]