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Full Version: Xenosaga 3 : light effects too luminous
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Is there a way to resolve this ?
Every time there is some lights its so luminous I have a headache Wacko

Other problem, in DX11 there is black artifacts on the ground, its solved in DX9.

The games have still minor render problems and a weird echo on sound during some scenes but its quite good.
Can you post a screenshot of the issue and of your settings please?

Also what are your PC specs?
Look I solved the black squares on the ground, sadly only in dx9 cause it needs alpha correction, but there is still this shadow problem.

pc specs i5 2500k 4,5ghz + gtx460, its runs almost perfect in res x2.

For blinding light effect (explosions, lights), I cant make a screenshot now and I dont even know if its a part of the game but its very white and a little bit blurry, you cant even see it in a screenshot, its trembling a bit when I move.
I also get these kind of shadow bugs sometime :
Look, and its way worse when there is explosions.
Also the light on the platforms is trembling when I move, dunno if I can do something.
You can see it better here :
I dont see anything wrong in there hit F9 if still looks the same just lower res it the game and how it is
The problem is hard to see in pictures yes, but believe me its annoying when there is lights everywhere.
With F9 there is not this light anymore but its too low res to be playable.
This annoying light is "escaping" from the light sources, dunno how to describe it.
On last problem is I cant activate the msaa, it also makes weird geometric shadows on the ground.
Look, there is so much light, it eats the graphisms, and its everywhere the same. I still didnt found a fix..
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