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Full Version: Issue with tony hawk underground 2
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PC Specs:
Type: Custom Built Pc
CPU: Intel i5-3570k 3.40 Ghz
GPU: Nvidia GeForce GT 660 ti OC2 (Asus) 2gb
OS: Windows 7 Premium 64-bit
Build Description: PCSX2 1.2.1- Windows
If other please specify: N/A

BIOS Used: USA v01.90(23/06/2003) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Nearest/Nearest

Plugins:
GS: GSdx 0 sse4.1
PAD: Lilypad 0.11.0
SPU2: SPU2-X r5324 2.0.0
CDVD: cdvdGigaherz (r4488) 0.8.0
USB: USBnull
FW: FWnull
DEV9: DEV9null
Plugin Settings:
GS:
Renderer: Direct3d11 (Software)
Interlacing: Auto
Extra Rendering Threads: 0
Edge Anti-Ailiasing (AA1): unchecked
Audio: defaults
PAD: xbox 360 controller
USB, FW, DEV9: N/A
Speedhacks Used:

N/A

Gamefixes Used:

N/A

So pretty much need to know what are my best settings to play games smoothly on this pc I have tried so many different tutorials and videos and for some reason my tony hawk game (underground 2) there is never a floor and you can see the sky through every wall and flloor like in this screen shot I took right here
[Image: 11uzu35.png]

Edit: fixed a number on a spec
I haven't tried that game yet, but I had a similar problem with Tony Hawk 3. Go into Emulator Settings and set the preset slider on the bottom to Safer, or Balanced and see if that fixes it.
EE rounding should be Chop and VU to Nearest, but you could try Negative, just in case that helps.