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Full Version: Latest Dev Builds not loading... on WinXP-Pro
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oohh... I just tried loading PCSX2 from my laptop (Win7_ultimate_64bit) ooh it loaded......... the GUI and Console window loaded... Blink??

sry..
I can only play it on my desktop which runs Windows XP Pro
My Desktop specs should be in my Signature... i hope.....

anyway the last dev build I got that worked was ... b545
v1.2.1-545-g80df352
I tried build v1.2.1-598-gfd7b692

and the few before it to no avail....
I will try posting the log files tomorrow if I find any....
_____________________________________________________________-
EDIT1

emulog.txt
Quote:PCSX2 1.3.0-20140921171554 - compiled on Sep 21 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft Windows XP Home Edition Service Pack 3 (build 2600)
Physical RAM = 2814 MB
CPU name = Intel® Pentium® D CPU 3.40GHz
Vendor/Model = GenuineIntel (stepping 04)
CPU speed = 3.400 ghz (2 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 0000e49d
x86EFlags = 20100000

x86 Features Detected:
SSE2.. SSE3

Reserving memory for recompilers...
(thread:MTVU) Calling pthread_create...

Thats it no more data... I could try taking a look at it with Process Explorer or Process Monitor or Dependency Walker....

when I tried to load PCSX2 (b598) from my laptop (Win7_Ultimate_64bit)
and it loads up to the GUI... however the laptop is not very powerful...
its the equivalent of the Pentium D I have but this mobile version is only 2GHz... and 4 GB of ram, plus its using some crappy Integrated Intel GPU...
tried build 639 yesterday I think and still no go... it will not even finish loading the console window nevermind the main window..
Tried clearing your settings?
(10-09-2014, 02:35 PM)Coornio Wrote: [ -> ]Tried clearing your settings?

why would the settings have anything to do with this specific crash?! that should always be a last resort... as emu are complicated setup...
and having to redo all settings is not an option....

if that were the case would/should PCSX2 not auto detect old invalid settings and remove them it self....?!

btw I thought I mentioned PCSX2 GUI loads on my Win7-Ultimate-64bit laptop,
but not on my Windows XP Professional 32bit Desktop with these newer builds....
The problem seems to be DX9(I can't test the 11)HW mode related.
DX9SW work fine but if HW is selected,once I start a game,shortly after that the pc will almost freeze...moving the mouse moves it after 5-10 seconds.

Pressing F9 to switch to HW mode will almost instantly trigger the problem
HW mode ha!

I have an Nvidia GTX 750Ti SC with the latest Nvidia Drivers
- 344.11-desktop-winxp-32bit-english
it locks up before the GUI even shows..

library closing for the day so outa time
I'm using 307.83
We already had this a couple of days ago, or?
I think waiting once until it finishes solves the problem.

The two person who had this problem were compiling by themselves if I remember correctly. I thought a misconfiguration of their compiler was the problem...
(10-10-2014, 12:18 AM)vsub Wrote: [ -> ]I'm using 307.83
on..? what version of windows?

(10-10-2014, 01:38 AM)willkuer Wrote: [ -> ]We already had this a couple of days ago, or?
I think waiting once until it finishes solves the problem.

The two person who had this problem were compiling by themselves if I remember correctly. I thought a misconfiguration of their compiler was the problem...

I have always used
http://buildbot.orphis.net/pcsx2/
because I do not have Visual Studios...

I like MinGW for compiling, the only emu I have successfully compiled
and have a src setup for is ZSNES, I have batch files setup so I can compile any of the different build configs... and clean too ^_^
- releasegrade
- non-releasegrade
- debug
- releasegrade (using a older version of MinGW)
(10-14-2014, 08:47 PM)Melchior Wrote: [ -> ]on..? what version of windows?

WinXP SP3
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