In GSDX DX11 Hardware mode (native res)
Code:
nothing is showing other than the HP bar and other non rendered stuffs
In GSDX DX11 Software mode
Code:
"GSdx: out-of-memory, texturing temporarily disabled" with flickering and something similar to GoW green effect back at 0.9.6
You aren't running the obsolete 0.9.6 still are you, if you are you won't get any support for it, everything below version 1.2.1 or probably even 1.3.0 won't get any support anymore.
Focus on the 2 words "back at"
Just saying, no ill intentions
As always: Please post your system specs, the emulog and all non-default settings.
everything is default
my system specs are i3 4130 and GTX 750ti
Update : it's working perfectly in OpenGL render mode. y u do dis Gabest
Code:
PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 8135 MB
CPU name = Intel(R) Core(TM) i3-4130 CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.397 ghz (2 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7fdafbbf
x86EFlags = 2c100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: D:\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: D:\PCSX2 1.2.1\Plugins\lilypad-r5875.dll
Binding SPU2: D:\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: D:\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: D:\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: D:\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: D:\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9655 games on record (loaded in 168ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: D:\Prince of Persia - Warrior Within.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1878128 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: D:\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: D:\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan v01.00(17/01/2000) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.22;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_210.22;1) Game CRC = 0x6B17B39F, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.22;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
Could be related to your bios version. The first japanese bios was a bit different to the other ones. It could be that this is the problem. Why you can solve it with OpenGL I don' know. Have you checked directX?
Can you please look for ZeroGS and give it a try?