Quote:Was done in SVN 639, so almost the latest revision to date.
you mean it's worse than in the stable build ?
Quote:TL;DR: I think this series needs some attention.
Probably. can you give us an idea of when you will have fixed those ? And of what causes the troubles ?
Ok.
Because it could be worthe making a proper bug report, then...

These issues have been around for a LONG time. The messed up eyes are due to the texture cache not being implemented correctly in HW mode. I'm not sure why the shadows are screwy. I asked refraction a while back and he didn't know either