02-09-2015, 12:36 PM
Pages: 1 2
02-10-2015, 09:53 AM
1)Game title: Power Drome
2)ELF name: SLUS 20978
3)Game CRC: 42E152EF
4)Compatibility report:
PC Specs:
CPU: Intel Core i7-4700HQ 2.40GHz
GPU: Nvidia Geforce GTX 860M 2GB
Build Description: PCSX2 1.2.1 Release Pack - Windows
If other please specify: PCSX2 v1.3.1-9-gf3bb434 -Windows
PCSX2 1.0.0 Release Pack - Windows
PCSX2 0.9.7 Release Pack - Windows
BIOS Used: USA v01.60(07/02/2002) Console & USA v2.20 (10/02/2006) Console
EE/VU Clamp modes: tried each one but made no difference for the graphical glitch so better off using Normal/Normal
EE/VU Rounding: tried each one but made no difference for the graphical glitch so better off using Chop/Chop
Speedhacks Used:
tried each one but made no difference for the graphical glitch so better off using none
Gamefixes Used:
tried each one but made no difference for the graphical glitch so better off using none
Amount of testing done (little/medium/much/completed-game):
much
Comments:
FPS averages 60 in software and hardware mode in either dx9 or dx11
See through graphical glitch when racing and selecting vehicles
not fixable with any settings i try to use
tried every game fix every speedhack and every HW hack no luck
even tried disabling logarithm z in dx9 no luck
the graphical glitch so far seems to be an issue with gsdx
when selecting characters/vehicles the characters are not displayed as part of the graphical glitch
Bugs:
See through graphical glitch when racing and selecting vehicles
when selecting characters/vehicles the characters are not displayed as part of the graphical glitch
Status
Ingame
Hardware Mode racing [attachment=54009]
Software Mode racing [attachment=54010][attachment=54011]
Selecting vehicles/characters [attachment=54012]
2)ELF name: SLUS 20978
3)Game CRC: 42E152EF
4)Compatibility report:
PC Specs:
CPU: Intel Core i7-4700HQ 2.40GHz
GPU: Nvidia Geforce GTX 860M 2GB
Build Description: PCSX2 1.2.1 Release Pack - Windows
If other please specify: PCSX2 v1.3.1-9-gf3bb434 -Windows
PCSX2 1.0.0 Release Pack - Windows
PCSX2 0.9.7 Release Pack - Windows
BIOS Used: USA v01.60(07/02/2002) Console & USA v2.20 (10/02/2006) Console
EE/VU Clamp modes: tried each one but made no difference for the graphical glitch so better off using Normal/Normal
EE/VU Rounding: tried each one but made no difference for the graphical glitch so better off using Chop/Chop
Speedhacks Used:
tried each one but made no difference for the graphical glitch so better off using none
Gamefixes Used:
tried each one but made no difference for the graphical glitch so better off using none
Amount of testing done (little/medium/much/completed-game):
much
Comments:
FPS averages 60 in software and hardware mode in either dx9 or dx11
See through graphical glitch when racing and selecting vehicles
not fixable with any settings i try to use
tried every game fix every speedhack and every HW hack no luck
even tried disabling logarithm z in dx9 no luck
the graphical glitch so far seems to be an issue with gsdx
when selecting characters/vehicles the characters are not displayed as part of the graphical glitch
Bugs:
See through graphical glitch when racing and selecting vehicles
when selecting characters/vehicles the characters are not displayed as part of the graphical glitch
Status
Ingame
Hardware Mode racing [attachment=54009]
Software Mode racing [attachment=54010][attachment=54011]
Selecting vehicles/characters [attachment=54012]
02-25-2015, 04:04 PM
It's an interesting bug. I don't have the game yet but I'll look out for it.
It's either a significant GSdx core emulation problem (because it affects sw in the same way) or
maybe even a core bug.
It's either a significant GSdx core emulation problem (because it affects sw in the same way) or
maybe even a core bug.
02-25-2015, 04:50 PM
One should mention that according to this thread ZeroGS has exactly the same issue. So if ZeroGS and GSDx don't share a common abstract basis class where the error can appear this bug is in the emulator core and not in the plugin.
02-25-2015, 05:47 PM
just had a google. the game has a bit of postprocessing. it looks like a wrong mapping or a faulty "buffer format" conversion. like gits. it definetely has content blended in a channel. the buffers edge in the center and wraps sort off. 4to1 or 2to1 size. a post pro gltch. whether needs a custom skip hack or a finally fix. will see what i can figure out when it's here.
02-26-2015, 02:46 AM
(02-25-2015, 04:04 PM)rama Wrote: [ -> ]It's an interesting bug. I don't have the game yet but I'll look out for it.
It's either a significant GSdx core emulation problem (because it affects sw in the same way) or
maybe even a core bug.
http://www.amazon.com/Powerdrome-Racing-...B0001XASIK
if you're trying to buy it you might wanna get it fast there is only 1 copy left and its 5$ at the moment
08-28-2015, 12:40 AM
Powerdrome PAL
PC Specs:
CPU: Intel Core i7 3770 @ 3.4Ghz
GPU: Nvidia GTX 680 2047MB
Build Description: PCSX2 1.3.1 (Git) - Windows
BIOS Used: PAL SCPH 70004 Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
None
Gamefixes Used:
All, one-by-one
Amount of testing done (little/medium/much/completed-game): little
Comments:
FPS is fine. Menus are fine, but the in-game graphical glitches make it unplayable. Tried GL (with HW OGL Depth ticked), DX11 and DX9.
Bugs:
Severe graphical glitches that appear to run in parallel vertical bars. Like the OP the graphical glitches also affect the vehicle selection, although the rest of the menus are fine.
Status
Ingame
P.S. My first post so go easy on me
PC Specs:
CPU: Intel Core i7 3770 @ 3.4Ghz
GPU: Nvidia GTX 680 2047MB
Build Description: PCSX2 1.3.1 (Git) - Windows
BIOS Used: PAL SCPH 70004 Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
None
Gamefixes Used:
All, one-by-one
Amount of testing done (little/medium/much/completed-game): little
Comments:
FPS is fine. Menus are fine, but the in-game graphical glitches make it unplayable. Tried GL (with HW OGL Depth ticked), DX11 and DX9.
Bugs:
Severe graphical glitches that appear to run in parallel vertical bars. Like the OP the graphical glitches also affect the vehicle selection, although the rest of the menus are fine.
Status
Ingame
P.S. My first post so go easy on me
08-28-2015, 12:56 AM
Can you try the game in OpenGL, possibly with HW OGL Depth ticked to see if that fixes it.
Also "Unplayable" isn't a status, i think you're looking for "Ingame" It's all written in the sticky
Also "Unplayable" isn't a status, i think you're looking for "Ingame" It's all written in the sticky
08-28-2015, 01:09 AM
(08-28-2015, 12:56 AM)refraction Wrote: [ -> ]Can you try the game in OpenGL, possibly with HW OGL Depth ticked to see if that fixes it.
Also "Unplayable" isn't a status, i think you're looking for "Ingame" It's all written in the sticky
Thanks! I've updated the post. I had in fact tried those settings.
04-25-2020, 11:41 PM
PC Specs:
CPU: Intel® Core i5-4430 CPU @ 3.00GHz
GPU: NVIDIA GeForce GTX 960
Build Description: PCSX2 V1.5.0-dev-3403
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GSdx Settings: OpenGL (Software), Binilear (PS2),
GSdx HW Hacks:
Speedhacks Used:
N/A
GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes
Amount of testing done (little/medium/much/completed-game): medium
Comments:
everything said by Ben Mellish said 5 years ago still applies. problem also seemed to happen in zerogs in the past. assumed core issue, not plugin.
Bugs:
verticle stripes still go down the screen. on certain API Renders the image might also be excessively dark.
Status
Ingame
CPU: Intel® Core i5-4430 CPU @ 3.00GHz
GPU: NVIDIA GeForce GTX 960
Build Description: PCSX2 V1.5.0-dev-3403
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GSdx Settings: OpenGL (Software), Binilear (PS2),
GSdx HW Hacks:
Speedhacks Used:
N/A
GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes
Amount of testing done (little/medium/much/completed-game): medium
Comments:
everything said by Ben Mellish said 5 years ago still applies. problem also seemed to happen in zerogs in the past. assumed core issue, not plugin.
Bugs:
verticle stripes still go down the screen. on certain API Renders the image might also be excessively dark.
Status
Ingame
Pages: 1 2