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Full Version: MC3 - Remix What Configs are the best?
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I was wondering why the game is lagging. I got nothing switched on that will impact performance, at least i think so.It would lag dropping frames down in between 50 - 60 fps. Rarely goes down to 45 - 49 fps. If i try putting the custom res to 1080p it would lag much more, i left it at 1280 x 720.

My hardware:
CPU: Intel Core i5 760 @ 2.80 GHz CPU Speed: About 2.792 GHz (4 logical threads)
Ram Memory: 4055 MB (4 GB)
Graphics Card: AMD Radeon HD 5570
Hard drive Space: 338 GB of 918 GB
I have some screenshots attached. This is my 1st time with PCSX2 v1.2.1.[attachment=54699][attachment=54700][attachment=54701]
(04-03-2015, 03:49 AM)firedragonslayer Wrote: [ -> ]I was wondering why the game is lagging. I got nothing switched on that will impact performance, at least i think so.It would lag dropping frames down in between 50 - 60 fps. Rarely goes down to 45 - 49 fps. If i try putting the custom res to 1080p it would lag much more, i left it at 1280 x 720.

My hardware:
CPU: Intel Core i5 760 @ 2.80 GHz CPU Speed: About 2.792 GHz (4 logical threads)
Ram Memory: 4055 MB (4 GB)
Graphics Card: AMD Radeon HD 5570
Hard drive Space: 338 GB of 918 GB
I have some screenshots attached. This is my 1st time with PCSX2 v1.2.1.

Do native res with your GPU. Your CPU also seems as if it's too weak for Midnight Club 3 - it's demanding as hell, up there with God of War Ratchet and Clank and Gran Turismo 4.
Well damn, i did notice that when i changed it to native ps2 res it worked better. Well gonna need an upgrade soon, its 3 year old hardware. Got one more question, if i got Midnight Club 3 on ps3 digital download (I think you can get it) it would run at original ps2 res right?
(04-03-2015, 03:58 AM)firedragonslayer Wrote: [ -> ]Well damn, i did notice that when i changed it to native ps2 res it worked better. Well gonna need an upgrade soon, its 3 year old hardware. Got one more question, if i got Midnight Club 3 on ps3 digital download (I think you can get it) it would run at original ps2 res right?

Yes; it emulates the PS2 hardware down to its native resolution of 640x448; the PS3 assumptively sends it to GPU as a 720x480 frame then upscaled to the final desired resolution.
(04-03-2015, 04:01 AM)Marge Simpson Wrote: [ -> ]Yes; it emulates the PS2 hardware down to its native resolution of 640x448; the PS3 assumptively sends it to GPU as a 720x480 frame then upscaled to the final desired resolution.

Thanks, i appreciate your help!
someone had speed problems at this game even with a Ivybridge i7 processor, try searching for some older pcsx2 version which, played this game a little faster.

(04-03-2015, 03:54 AM)Marge Simpson Wrote: [ -> ]Do native res with your GPU. Your CPU also seems as if it's too weak for Midnight Club 3 - it's demanding as hell, up there with God of War

GOW isn't even remotely demanding, I managed to play that game at 60fps even with my old core2duo.
(04-03-2015, 08:15 AM)ssakash Wrote: [ -> ]someone had speed problems at this game even with a Ivybridge i7 processor, try searching for some older pcsx2 version which, played this game a little faster.


GOW isn't even remotely demanding, I managed to play that game at 60fps even with my old core2duo.

Really? I thought GoW was demanding. Eh what the hell.
(04-03-2015, 01:15 PM)Marge Simpson Wrote: [ -> ]Really? I thought GoW was demanding. Eh what the hell.
how did you come to that conclusion ? Tongue2
Gow is actually demanding.
But it's one of those few games (like SotC) that reacts quite well to speedhacks.
Hence the playability on relatively weak rigs.
I still get around 60fps constant on most scenes with the slider values set to default but, it still drops a little low on some boss fights on my Core2duo.

[Image: gow1.png]

yeah, it reacts well to speedhacks. increasing the sliders made me able to achieve more than 80fps at almost all scenes but still, they are fake fps anyway. but, I can still notice a visible Improvement in RFPS.