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Full Version: Mouse as Right Analog Stick...is not perfect!
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When I use the mouse in Direct Input mode for example, its operation is not like the real "right analog stick," even if I change the parameters (sensitivity and dead zones) ... why? Maybe because programmatically mouse and right analog sticks are different ... can a solution and then change some parameters in the plugin Lilypad.dll? I can not play perfectly to shooter games and other games, using the mouse to move the camera. Thanks.

Note: windows messaging and raw input have the same problem.
Nobody knows how to fix it ?
With a mouse, there are only four real dimensions; they are then sensor-moved into where it needs to be.

Sorry bud, can't help ye.