Hello guys,
I just want to ask something.Is there any difference between Action Replay Max codes for USA and Europe editions of a game(For Example WWE 2009).
That's all I want to know.Thank you in advance for any help I might get.
Yes. Offset values are different between these regions. So the same code from NTSC won't work on the PAL version. You'll have to either figure out the difference yourself, or just find some codes online for the PAL version.
(04-30-2015, 12:34 AM)Ryudo Wrote: [ -> ]Yes. Offset values are different between these regions. So the same code from NTSC won't work on the PAL version. You'll have to either figure out the difference yourself, or just find some codes online for the PAL version.
Can I convert PAL codes to NTSC?(Thanks for the reply)
Cheats/pnachs: often yes.
Games: unlikely
(04-30-2015, 09:49 AM)willkuer Wrote: [ -> ]Cheats/pnachs: often yes.
Games: unlikely
How can I convert a PAL Action Replay code to a NTSC one?
First of all, you have to convert that to a raw unencrypted format to make it easier for yourself.
Example Code:
Code:
NTSC - Loads of EXP:
10000050 0000FFFF
PAL - Loads of EXP:
10000060 0000FFFF
Code:
NTSC - Max HP:
10000030 0000270F
PAL - Max HP:
10000040 0000270F
So. Notice how there's a difference of 10 between the addresses? (30 - 40 , 50 - 60).
Let's say you have an NTSC code here now...
Code:
NTSC - All Skills LVL99
00000067 00000063
In this case, if you notice the pattern between the addresses for NTSC and PAL, you'd create the following code:
Code:
PAL - All Skills LVL99
00000077 00000063
So basically you have to compare existing codes between PAL and NTSC (make sure it's the exact same code when you do this.) And that way you can calculate the difference yourself eventually.
(04-30-2015, 02:27 PM)Ryudo Wrote: [ -> ]First of all, you have to convert that to a raw unencrypted format to make it easier for yourself.
Example Code:
Code:
NTSC - Loads of EXP:
10000050 0000FFFF
PAL - Loads of EXP:
10000060 0000FFFF
Code:
NTSC - Max HP:
10000030 0000270F
PAL - Max HP:
10000040 0000270F
So. Notice how there's a difference of 10 between the addresses? (30 - 40 , 50 - 60).
Let's say you have an NTSC code here now...
Code:
NTSC - All Skills LVL99
00000067 00000063
In this case, if you notice the pattern between the addresses for NTSC and PAL, you'd create the following code:
Code:
PAL - All Skills LVL99
00000077 00000063
So basically you have to compare existing codes between PAL and NTSC (make sure it's the exact same code when you do this.) And that way you can calculate the difference yourself eventually.
So let me see if i get this.I just add 10?or its something alse you're trying to say to me?
In the case of the example yeah.
Oh ok then.I will give it a try.
But 10 is just an example
.
The correct offset you have to find by comparing the exact same cheats for both regions in unenycrypted (raw) form.